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				@@ -63,7 +63,7 @@ namespace GFGGame 
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				             CulturalRelicCfg cfg = culturalRelicCfg[index]; 
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				             StoryChapterCfg storyChapterCfg = StoryChapterCfgArray.Instance.GetCfg(cfg.chapterId); 
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				             UI_ChapterGuideItem item = UI_ChapterGuideItem.Proxy(obj); 
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				-            item.m_loaIcon.url = string.Format("ui://FieldGuide/{0}", cfg.iconRes); 
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				+            item.m_loaIcon.url = ResPathUtil.GetChapterGuideIconPath(cfg.bgRes);// string.Format("ui://FieldGuide/{0}", cfg.iconRes); 
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				             bool isPass = InstanceZonesDataManager.CheckChapterPass(storyChapterCfg.type, storyChapterCfg.subType, storyChapterCfg.id, storyChapterCfg.levelCount); 
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				             item.m_grpLock.visible = !isPass; 
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				             item.m_txtDesc.text = string.Format("通关主线第{0}章解锁", NumberUtil.GetChiniseNumberText(storyChapterCfg.order)); 
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