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@@ -138,12 +138,12 @@ namespace GFGGame
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if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.End
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|| LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.AnswerEnd)
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{
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- endTime = TimeUtil.GetCurDayTime(GlobalCfgArray.globalCfg.leagueQuestionCloseTime);
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+ endTime = TimeUtil.GetCurDayTime(GlobalCfgArray.globalCfg.leagueQuestionCloseTimeArr[0]);//暂时
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str = "房间剩余时间 ";
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}
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else
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{
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- endTime = TimeUtil.GetCurDayTime(GlobalCfgArray.globalCfg.leagueQuestionEndTime);
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+ endTime = TimeUtil.GetCurDayTime(GlobalCfgArray.globalCfg.leagueQuestionEndTimeArr[0]);//暂时
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str = "活动剩余时间 ";
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}
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if (endTime - curTime < 0 && LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.End)
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