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@@ -492,6 +492,40 @@ namespace GFGGame
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/// <returns></returns>
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public bool GetMeiRiTeHuiRed()
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{
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+ var activityInfoByTypeList =
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+ ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
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+
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+ var list = activityInfoByTypeList
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+ .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
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+
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+ if (list.Count == 0)
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+ {
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+ return false;
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+ }
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+
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+ bool isSoldOut = true;
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+ foreach (var activityInfo in list)
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+ {
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+ ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
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+ var paramsArr = activityOpenCfg.paramsArr;
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+ foreach (var shopCfgId in paramsArr)
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+ {
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+ var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
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+ var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
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+ //只要有一个商品还能购买,就不是售罄
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+ if (remainBuyNum > 0)
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+ {
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+ isSoldOut = false;
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+ break;
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+ }
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+ }
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+ }
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+
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+ if (isSoldOut)
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+ {
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+ return false;
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+ }
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+
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return !LimitedTimeGiftBoxDataManager.Instance.IsOpenMeiRiTeHui;
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}
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