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@@ -128,14 +128,16 @@ namespace GFGGame
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protected override void OnHide()
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protected override void OnHide()
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{
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{
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- base.OnHide();
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+ Timers.inst.Remove(UpdateTime);
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+ Timers.inst.Remove(UpdateGuideRect);
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+ Timers.inst.Remove(UpdateStudioMetalGuide);
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+
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_ui.m_comHolder.target.visible = false;
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_ui.m_comHolder.target.visible = false;
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_ui.m_compTxt.target.visible = false;
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_ui.m_compTxt.target.visible = false;
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_ui.m_grhMask.visible = true;
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_ui.m_grhMask.visible = true;
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guideTarget = null;
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guideTarget = null;
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- Timers.inst.Remove(UpdateTime);
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- Timers.inst.Remove(UpdateGuideRect);
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- Timers.inst.Remove(UpdateStudioMetalGuide);
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+
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+ base.OnHide();
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// EventAgent.DispatchEvent(ConstMessage.GUIDE_VIEW_HIDE);
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// EventAgent.DispatchEvent(ConstMessage.GUIDE_VIEW_HIDE);
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}
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}
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