| 
					
				 | 
			
			
				@@ -57,7 +57,6 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 _sceneObject = GameObject.Instantiate(_scenePrefab); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             SceneController.UpdateLoginScene(_sceneObject); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            _ui.m_btnLogout.visible = GameController.CheckLoginCache(false); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (!_ui.m_btnLogout.visible) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 ViewManager.Show<LoginInputView>(); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -83,8 +82,10 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             base.OnHide(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private void UpdateServer(ServerInfo info) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_btnLogout.visible = GameController.CheckLoginCache(false); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             ServerInfosComponent serverInfosComponent = GameGlobal.zoneScene.GetComponent<ServerInfosComponent>(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (serverInfosComponent.ServerInfoList.Count == 0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 |