فهرست منبع

换装部件tips

zhaoyang 3 سال پیش
والد
کامیت
2091a45c21

+ 9 - 8
FGUIProject/assets/CommonGame/DressUpItemTips.xml

@@ -8,14 +8,15 @@
     <text id="n3_d4iw" name="txtOwned" xy="403,586" pivot="0.5,0" size="130,44" fontSize="32" color="#f29295" vars="true" text="已拥有:{count=0}"/>
     <image id="n4_d4iw" name="n4" src="s2cc4h" fileName="imagesExport/zx_tsk_xian.png" xy="44,124"/>
     <text id="n5_d4iw" name="txtDesc" xy="60,167" size="815,133" fontSize="34" color="#a99881" ubb="true" autoSize="none" autoClearText="true" text="这是一个物品。"/>
-    <image id="n7_d4iw" name="n7" src="842s6h" fileName="imagesExport/kp_sx_1.png" xy="94,420" size="50,50"/>
-    <image id="n8_d4iw" name="n8" src="842s6i" fileName="imagesExport/kp_sx_2.png" xy="298,420" size="50,50"/>
-    <image id="n9_d4iw" name="n9" src="842s6j" fileName="imagesExport/kp_sx_3.png" xy="502,420" size="50,50"/>
-    <image id="n10_d4iw" name="n10" src="842s6k" fileName="imagesExport/kp_sx_4.png" xy="706,420" size="50,50"/>
-    <text id="n12_d4iw" name="txtGong" xy="165,420" size="87,46" fontSize="34" color="#aa865f" autoClearText="true" text="5000"/>
-    <text id="n14_d4iw" name="txtShang" xy="369,420" size="87,46" fontSize="34" color="#aa865f" autoClearText="true" text="5000"/>
-    <text id="n16_d4iw" name="txtJue" xy="573,420" size="87,46" fontSize="34" color="#aa865f" autoClearText="true" text="5000"/>
-    <text id="n13_d4iw" name="txtZhi" xy="777,421" size="87,46" fontSize="34" color="#aa865f" autoClearText="true" text="5000"/>
     <loader id="n18_d4iw" name="rarity" xy="861,15" size="44,94" url="ui://eg2y0ldpd4iw4z" autoSize="true"/>
+    <image id="n7_d4iw" name="n7" src="842s6h" fileName="imagesExport/kp_sx_1.png" xy="94,400" size="50,50" group="n19_e1sm"/>
+    <image id="n8_d4iw" name="n8" src="842s6i" fileName="imagesExport/kp_sx_2.png" xy="298,400" size="50,50" group="n19_e1sm"/>
+    <image id="n9_d4iw" name="n9" src="842s6j" fileName="imagesExport/kp_sx_3.png" xy="502,400" size="50,50" group="n19_e1sm"/>
+    <image id="n10_d4iw" name="n10" src="842s6k" fileName="imagesExport/kp_sx_4.png" xy="706,400" size="50,50" group="n19_e1sm"/>
+    <text id="n12_d4iw" name="txtGong" xy="165,400" size="87,46" group="n19_e1sm" fontSize="34" color="#aa865f" autoClearText="true" text="5000"/>
+    <text id="n14_d4iw" name="txtShang" xy="369,400" size="87,46" group="n19_e1sm" fontSize="34" color="#aa865f" autoClearText="true" text="5000"/>
+    <text id="n16_d4iw" name="txtJue" xy="573,400" size="87,46" group="n19_e1sm" fontSize="34" color="#aa865f" autoClearText="true" text="5000"/>
+    <text id="n13_d4iw" name="txtZhi" xy="777,401" size="87,46" group="n19_e1sm" fontSize="34" color="#aa865f" autoClearText="true" text="5000"/>
+    <group id="n19_e1sm" name="n19" xy="94,400" size="770,50"/>
   </displayList>
 </component>

+ 3 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_DressUpItemTips.cs

@@ -10,11 +10,11 @@ namespace UI.CommonGame
         public GTextField m_txtName;
         public GTextField m_txtOwned;
         public GTextField m_txtDesc;
+        public GLoader m_rarity;
         public GTextField m_txtGong;
         public GTextField m_txtShang;
         public GTextField m_txtJue;
         public GTextField m_txtZhi;
-        public GLoader m_rarity;
         public const string URL = "ui://eg2y0ldpd4iw55";
         public const string PACKAGE_NAME = "CommonGame";
         public const string RES_NAME = "DressUpItemTips";
@@ -65,22 +65,22 @@ namespace UI.CommonGame
             m_txtName = (GTextField)comp.GetChild("txtName");
             m_txtOwned = (GTextField)comp.GetChild("txtOwned");
             m_txtDesc = (GTextField)comp.GetChild("txtDesc");
+            m_rarity = (GLoader)comp.GetChild("rarity");
             m_txtGong = (GTextField)comp.GetChild("txtGong");
             m_txtShang = (GTextField)comp.GetChild("txtShang");
             m_txtJue = (GTextField)comp.GetChild("txtJue");
             m_txtZhi = (GTextField)comp.GetChild("txtZhi");
-            m_rarity = (GLoader)comp.GetChild("rarity");
         }
         public void Dispose(bool disposeTarget = false)
         {
             m_txtName = null;
             m_txtOwned = null;
             m_txtDesc = null;
+            m_rarity = null;
             m_txtGong = null;
             m_txtShang = null;
             m_txtJue = null;
             m_txtZhi = null;
-            m_rarity = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

BIN
GameClient/Assets/ResIn/UI/CommonGame/CommonGame_fui.bytes