|
@@ -10,7 +10,7 @@ namespace GFGGame
|
|
|
public const string ITEM_CHANGED = "ITEM_CHANGED";
|
|
|
public const string ITEM_ATTRIBUTE_CHANGED = "ITEM_ATTRIBUTE_CHANGED";
|
|
|
|
|
|
- public const string STORY_LEVEL_CHANGE = "STORY_LEVEL_CHANGE";//ͨ���¾�����¹ؿ�
|
|
|
+ public const string STORY_LEVEL_CHANGE = "STORY_LEVEL_CHANGE"; //ͨ���¾�����¹ؿ�
|
|
|
|
|
|
public const string SUIT_BOX_STATUS_CHANGED = "SUIT_BOX_STATUS_CHANGED";
|
|
|
public const string CJ_FINISH = "CJ_FINISH";
|
|
@@ -39,6 +39,7 @@ namespace GFGGame
|
|
|
public const string CARD_UP_SKILL = "CARD_UP_SKILL";
|
|
|
public const string NUMERIC_CHANGE = "NUMERIC_CHANGE";
|
|
|
public const string LIVENESS_CHANGE = "LIVENESS_CHANGE";
|
|
|
+ public const string BATTLEPASS_LEVEL_CHANGE = "BATTLEPASS_LEVEL_CHANGE";
|
|
|
|
|
|
|
|
|
public const string GET_SUIT_INFOS = "GET_SUIT_INFOS";
|
|
@@ -49,10 +50,10 @@ namespace GFGGame
|
|
|
//����ս��������ɣ�չʾ����
|
|
|
public const string STORY_FIGHT_QUICKLY_SUCCESS = "STORY_FIGHT_QUICKLY_SUCCESS";
|
|
|
|
|
|
- public const string NOTICE_LIMIT_CHANGED = "NOTICE_LIMIT_CHANGED";//���ƴ����仯֪ͨ
|
|
|
+ public const string NOTICE_LIMIT_CHANGED = "NOTICE_LIMIT_CHANGED"; //���ƴ����仯֪ͨ
|
|
|
|
|
|
- public const string FILING_SCORE_CHANGE = "FILING_SCORE_CHANGE";//���Ľ������������仯
|
|
|
- public const string FILLING_CHANGE_CHAPTER = "FILLING_CHANGE_CHAPTER";//���Ľ����л�npc
|
|
|
+ public const string FILING_SCORE_CHANGE = "FILING_SCORE_CHANGE"; //���Ľ������������仯
|
|
|
+ public const string FILLING_CHANGE_CHAPTER = "FILLING_CHANGE_CHAPTER"; //���Ľ����л�npc
|
|
|
|
|
|
|
|
|
public const string NOTICE_MAINSTORY_BOXBONUS_STATE = "NOTICE_MAINSTORY_BOXBONUS_STATE";
|
|
@@ -61,61 +62,63 @@ namespace GFGGame
|
|
|
|
|
|
public const string LUCKY_BOX = "LUCKY_BOX";
|
|
|
|
|
|
- public const string BUY_RECHARGE_SUCCESS = "BUY_RECHARGE_SUCCESS";//��ֵ�ɹ�
|
|
|
- public const string BUY_GIFT_SUCCESS = "BUY_GIFT_SUCCESS";//��������ɹ�
|
|
|
- public const string BUY_EXCHANGE_SUCCESS = "BUY_EXCHANGE_SUCCESS";//�̳Ƕһ��ɹ�
|
|
|
+ public const string BUY_RECHARGE_SUCCESS = "BUY_RECHARGE_SUCCESS"; //��ֵ�ɹ�
|
|
|
+ public const string BUY_GIFT_SUCCESS = "BUY_GIFT_SUCCESS"; //��������ɹ�
|
|
|
+ public const string BUY_EXCHANGE_SUCCESS = "BUY_EXCHANGE_SUCCESS"; //�̳Ƕһ��ɹ�
|
|
|
|
|
|
- public const string LOGIN_SUCCESS = "LOGIN_SUCCESS";//��¼�ɹ�
|
|
|
- public const string LOGIN_FAIL = "LOGIN_FAIL";//��¼ʧ��
|
|
|
- public const string SERVER_CHANGE = "SERVER_CHANGE";//��������
|
|
|
+ public const string LOGIN_SUCCESS = "LOGIN_SUCCESS"; //��¼�ɹ�
|
|
|
+ public const string LOGIN_FAIL = "LOGIN_FAIL"; //��¼ʧ��
|
|
|
+ public const string SERVER_CHANGE = "SERVER_CHANGE"; //��������
|
|
|
|
|
|
- public const string FIELD_RESULT = "FIELD_RESULT";//��Ұ����
|
|
|
- public const string FIELD_TASK = "FIELD_TASK";//��Ұ����
|
|
|
+ public const string FIELD_RESULT = "FIELD_RESULT"; //��Ұ����
|
|
|
+ public const string FIELD_TASK = "FIELD_TASK"; //��Ұ����
|
|
|
|
|
|
- public const string NOTICE_SYSTOM_ADD = "NOTICE_SYSTOM_ADD";//��������
|
|
|
- public const string NOTICE_SYSTOM_REMOVE = "NOTICE_SYSTOM_REMOVE";//ɾ������
|
|
|
+ public const string NOTICE_SYSTOM_ADD = "NOTICE_SYSTOM_ADD"; //��������
|
|
|
+ public const string NOTICE_SYSTOM_REMOVE = "NOTICE_SYSTOM_REMOVE"; //ɾ������
|
|
|
|
|
|
- public const string SUIT_GUIDE_BOX_BONUS = "SUIT_GUIDE_BOX_BONUS";//��ȡ��װ�ռ�����
|
|
|
- public const string JUMP_TO_SOURCE = "JUMP_TO_SOURCE";//��ת����Դ
|
|
|
+ public const string SUIT_GUIDE_BOX_BONUS = "SUIT_GUIDE_BOX_BONUS"; //��ȡ��װ�ռ�����
|
|
|
+ public const string JUMP_TO_SOURCE = "JUMP_TO_SOURCE"; //��ת����Դ
|
|
|
|
|
|
- public const string FINSH_GUIDE_INDEX = "FINSH_GUIDE_INDEX";//���һ������
|
|
|
- public const string RED_CHANGE = "RED_CHANGE";//���仯��������ɾ��
|
|
|
+ public const string FINSH_GUIDE_INDEX = "FINSH_GUIDE_INDEX"; //���һ������
|
|
|
+ public const string RED_CHANGE = "RED_CHANGE"; //���仯��������ɾ��
|
|
|
|
|
|
- public const string FRIEND_REFRESH = "FRIEND_REFRESH";//ˢ�º����б�
|
|
|
- public const string FRIEND_ADD = "FRIEND_ADD";//��������
|
|
|
- public const string FRIEND_REMOVE = "FRIEND_REMOVE";//ɾ������
|
|
|
- public const string FRIEND_APPLY_CHANGE = "FRIEND_APPLY_CHANGE";//���������б��仯
|
|
|
+ public const string FRIEND_REFRESH = "FRIEND_REFRESH"; //ˢ�º����б�
|
|
|
+ public const string FRIEND_ADD = "FRIEND_ADD"; //��������
|
|
|
+ public const string FRIEND_REMOVE = "FRIEND_REMOVE"; //ɾ������
|
|
|
+ public const string FRIEND_APPLY_CHANGE = "FRIEND_APPLY_CHANGE"; //���������б��仯
|
|
|
|
|
|
- public const string ITEM_READ = "ITEM_READ";//��Ʒ�Ѷ��ظ�
|
|
|
+ public const string ITEM_READ = "ITEM_READ"; //��Ʒ�Ѷ��ظ�
|
|
|
|
|
|
- public const string POEM_PHOTO_INFOS_CHANGE = "POEM_PHOTO_INFOS_CHANGE";//������ݱ仯
|
|
|
+ public const string POEM_PHOTO_INFOS_CHANGE = "POEM_PHOTO_INFOS_CHANGE"; //������ݱ仯
|
|
|
|
|
|
- public const string CHANGE_ROLE_NAME = "CHANGE_ROLE_NAME";//���������
|
|
|
- public const string CHANGE_ROLE_HEAD = "CHANGE_ROLE_HEAD";//�����ͷ��ͷ���
|
|
|
+ public const string CHANGE_ROLE_NAME = "CHANGE_ROLE_NAME"; //���������
|
|
|
+ public const string CHANGE_ROLE_HEAD = "CHANGE_ROLE_HEAD"; //�����ͷ��ͷ���
|
|
|
|
|
|
- public const string TRAVEL_STATE_CHANGE = "TRAVEL_STATE_CHANGE";//����״̬�仯
|
|
|
+ public const string TRAVEL_STATE_CHANGE = "TRAVEL_STATE_CHANGE"; //����״̬�仯
|
|
|
|
|
|
- public const string GALLERY_DATA_CHANGE = "GALLERY_DATA_CHANGE";//�������ݱ仯
|
|
|
- public const string GALLERY_RANK_DATA_CHANGE = "GALLERY_RANK_DATA_CHANGE";//�������а����ݱ仯
|
|
|
+ public const string GALLERY_DATA_CHANGE = "GALLERY_DATA_CHANGE"; //�������ݱ仯
|
|
|
+ public const string GALLERY_RANK_DATA_CHANGE = "GALLERY_RANK_DATA_CHANGE"; //�������а����ݱ仯
|
|
|
|
|
|
- public const string DOWNLOAD_FINISH = "DOWNLOAD_FINISH";//�������
|
|
|
- public const string DOWNLOAD_FINISH_ONE = "DOWNLOAD_FINISH_ONE";//�������һ��
|
|
|
+ public const string DOWNLOAD_FINISH = "DOWNLOAD_FINISH"; //�������
|
|
|
+ public const string DOWNLOAD_FINISH_ONE = "DOWNLOAD_FINISH_ONE"; //�������һ��
|
|
|
|
|
|
- public const string ARENA_FIGHT_RESULT = "ARENA_FIGHT_RESULT";//������ս������
|
|
|
+ public const string ARENA_FIGHT_RESULT = "ARENA_FIGHT_RESULT"; //������ս������
|
|
|
+
|
|
|
+ public const string LEAGUE_MEMBER_CHANGE = "LEAGUE_MEMBER_CHANGE"; //���˳�Ա�仯
|
|
|
|
|
|
- public const string LEAGUE_MEMBER_CHANGE = "LEAGUE_MEMBER_CHANGE";//���˳�Ա�仯
|
|
|
// public const string LEAGUE_MEMBER_POS_CHANGE = "LEAGUE_MEMBER_POS_CHANGE";//���˳�Աְλ�仯
|
|
|
- public const string LEAGUE_LOG_CHANGE = "LEAGUE_LOG_CHANGE";//������־�仯
|
|
|
- public const string LEAGUE_INFO_CHANGE = "LEAGUE_INFO_CHANGE";//������Ϣ�仯
|
|
|
- public const string LEAGUE_NUMBERIC_CHANGE = "LEAGUE_NUMBERIC_CHANGE";//������ֵ�仯
|
|
|
- public const string LEAGUE_ANSWER_MEMBER_CHANGE = "LEAGUE_ANSWER_MEMBER_CHANGE";//���˼����˳������Ŀ
|
|
|
- public const string LEAGUE_ANSWER_RESULT_CHANGE = "LEAGUE_ANSWER_RESULT_CHANGE";//�������˴����Ŀ
|
|
|
- public const string LEAGUE_ANSWER_START = "LEAGUE_ANSWER_START";//������һ�ִ��ʼ
|
|
|
- public const string LEAGUE_ANSWER_END = "LEAGUE_ANSWER_END";//���˱��ִ������
|
|
|
- // public const string LEAGUE_ANSWER_STATE_CHANGE = "LEAGUE_ANSWER_STATE_CHANGE";//���˴���״̬����
|
|
|
- public const string OTHER_ROLE_INFO_CHANGE = "OTHER_ROLE_INFO_CHANGE";//���������Ϣ�仯
|
|
|
- public const string NOTICE_CHAT_MESSAGE = "NOTICE_CHAT_MESSAGE";//֪ͨ������Ϣ
|
|
|
- public const string ACTIVE_SKILL = "ACTIVE_SKILL";//���ܼ���
|
|
|
+ public const string LEAGUE_LOG_CHANGE = "LEAGUE_LOG_CHANGE"; //������־�仯
|
|
|
+ public const string LEAGUE_INFO_CHANGE = "LEAGUE_INFO_CHANGE"; //������Ϣ�仯
|
|
|
+ public const string LEAGUE_NUMBERIC_CHANGE = "LEAGUE_NUMBERIC_CHANGE"; //������ֵ�仯
|
|
|
+ public const string LEAGUE_ANSWER_MEMBER_CHANGE = "LEAGUE_ANSWER_MEMBER_CHANGE"; //���˼����˳������Ŀ
|
|
|
+ public const string LEAGUE_ANSWER_RESULT_CHANGE = "LEAGUE_ANSWER_RESULT_CHANGE"; //�������˴����Ŀ
|
|
|
+ public const string LEAGUE_ANSWER_START = "LEAGUE_ANSWER_START"; //������һ�ִ��ʼ
|
|
|
|
|
|
+ public const string LEAGUE_ANSWER_END = "LEAGUE_ANSWER_END"; //���˱��ִ������
|
|
|
+
|
|
|
+ // public const string LEAGUE_ANSWER_STATE_CHANGE = "LEAGUE_ANSWER_STATE_CHANGE";//���˴���״̬����
|
|
|
+ public const string OTHER_ROLE_INFO_CHANGE = "OTHER_ROLE_INFO_CHANGE"; //���������Ϣ�仯
|
|
|
+ public const string NOTICE_CHAT_MESSAGE = "NOTICE_CHAT_MESSAGE"; //֪ͨ������Ϣ
|
|
|
+ public const string ACTIVE_SKILL = "ACTIVE_SKILL"; //���ܼ���
|
|
|
}
|
|
|
}
|