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@@ -81,7 +81,6 @@ namespace GFGGame
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_ui.m_t0.SetHook("touch", () => { GRoot.inst.touchable = true; });
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_ui.m_t0.Play(() =>
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{
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- _ui.m_proSign.m_holder.visible = true;
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//不知道sethook会不会出问题,在这里也加一个
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GRoot.inst.touchable = true;
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if (m_holderSign != null)
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@@ -145,6 +144,10 @@ namespace GFGGame
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{
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_ui.m_proSign.m_holder.visible = false;
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}
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+ else
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+ {
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+ _ui.m_proSign.m_holder.visible = true;
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+ }
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_ui.m_proSign.m_holder.x = _signCount / signCfgs[signCfgs.Count - 1].day * _ui.m_proSign.target.width - 88;
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_ui.m_proSign.m_holderReward.visible = false;
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