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				@@ -81,7 +81,6 @@ namespace GFGGame 
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				             _ui.m_t0.SetHook("touch", () => { GRoot.inst.touchable = true; }); 
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				             _ui.m_t0.Play(() => 
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				             { 
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				-                _ui.m_proSign.m_holder.visible = true; 
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				                 //不知道sethook会不会出问题,在这里也加一个 
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				                 GRoot.inst.touchable = true; 
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				                 if (m_holderSign != null) 
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				@@ -145,6 +144,10 @@ namespace GFGGame 
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				             { 
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				                 _ui.m_proSign.m_holder.visible = false; 
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				             } 
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				+            else 
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				+            { 
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				+                _ui.m_proSign.m_holder.visible = true; 
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				+            } 
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				             _ui.m_proSign.m_holder.x = _signCount / signCfgs[signCfgs.Count - 1].day * _ui.m_proSign.target.width - 88; 
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				             _ui.m_proSign.m_holderReward.visible = false; 
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