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@@ -31,6 +31,10 @@ namespace GFGGame
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{
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return _suitId;
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}
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+ set
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+ {
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+ _suitId = value;
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+ }
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}
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private bool _isPic;
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@@ -154,8 +158,8 @@ namespace GFGGame
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DressUpUtil.AddItem(value, _sceneObj, _needSetMask);
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score += DressUpMenuItemDataManager.GetItemScore(value);
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}
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- // int dressSuitId = DressUpMenuSuitDataManager.CheckCurDressIsSuit();
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- // if (dressSuitId > 0) _suitId = dressSuitId;
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+ int dressSuitId = DressUpMenuSuitDataManager.CheckCurDressIsSuit();
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+ if (dressSuitId > 0) _suitId = dressSuitId;
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}
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private void Remove(int value)
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