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@@ -936,8 +936,8 @@ namespace GFGGame
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MainDataManager.Instance.CanSwipe = true;
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MainDataManager.Instance.CanSwipe = true;
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GRoot.inst.touchable = true;
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GRoot.inst.touchable = true;
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if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
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if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
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- || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
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- || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
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+ //|| GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
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+ //|| GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
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@@ -945,7 +945,7 @@ namespace GFGGame
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|| GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_1) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_1) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0
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- || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_3) <= 0
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+ //|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_3) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_5) <= 0
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|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_5) <= 0
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@@ -968,16 +968,16 @@ namespace GFGGame
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GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
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GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
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GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
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GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
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- GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
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+ //GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
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- GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
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- GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
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+ //GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
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+ //GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
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GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
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GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
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GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_1, 2, "", -1, false);
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GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_1, 2, "", -1, false);
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GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_2, 2, "", -1, false);
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GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_2, 2, "", -1, false);
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- GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_3, 1, "", -1, false);
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+ //GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_3, 1, "", -1, false);
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GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_4, 2, "", -1, false);
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GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_4, 2, "", -1, false);
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GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_STAR, 2, "“词牌”可进行升星。", -1, false);
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GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_STAR, 2, "“词牌”可进行升星。", -1, false);
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