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				@@ -80,7 +80,7 @@ namespace GFGGame 
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				         public static bool CheckPowerFull() 
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				         { 
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				-            return GameGlobal.myNumericComponent.GetAsInt(NumericType.Power) >= GameConst.MAX_POWER_AUTO_REGAIN; 
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				+            return GameGlobal.myNumericComponent.GetAsInt(NumericType.Power) >= GameGlobal.myNumericComponent.GetAsInt(NumericType.PowerLimit); 
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				         } 
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				         public static void InitServerData() 
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