@@ -65,7 +65,11 @@ namespace GFGGame
{
base.OnShown();
skillScoreDic = (this.viewData as object[])[0] as Dictionary<int, int>;
- m_ReduceTxt = (this.viewData as object[])[1] as Transition;
+ if ((this.viewData as object[])[1] != null)
+ {
+ m_ReduceTxt = (this.viewData as object[])[1] as Transition;
+ }
+
UpdateView();
}