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				@@ -1036,7 +1036,14 @@ namespace GFGGame 
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				             PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId); 
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				             // item.m_txtDesc.text = skillLvlCfg.describe; 
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				             // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null; 
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				-            RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10); 
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				+            if (_ui.m_ComFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY) 
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				+            { 
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				+                RedDotController.Instance.SetComRedDot(item.target, false); 
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				+            } 
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				+            else 
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				+            { 
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				+                RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10); 
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				+            } 
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				         } 
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				         private void OnBtnUpSkill() 
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