@@ -237,7 +237,7 @@ namespace GFGGame
_fromeViewDatas = null;
}
isJump = ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, levelCfg.chapterId, _fromeViewDatas, true);
- StoryController.ShowLevelView(levelCfgId);
+ StoryController.ShowLevelView(levelCfgId, _itemId, _needCount);
break;
case ConstFunctionId.FU_ZHUANG_HE_CHENG:
@@ -58,6 +58,7 @@ namespace GFGGame
if (approachView != null)
{
approachView.OnHide();
+ approachView = null;
Timers.inst.Remove(CheckGuide);
base.OnHide();