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@@ -38,7 +38,7 @@ namespace GFGGame
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this.clickBlankToClose = false;
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this.clickBlankToClose = false;
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this.bringToFontOnClick = false;
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this.bringToFontOnClick = false;
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- _ui.m_list.itemRenderer = ListItemRenderer;
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+ _ui.m_storeGiftBagList.m_list.itemRenderer = ListItemRenderer;
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_valueBarController = new ValueBarController(_ui.m_valueBar);
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_valueBarController = new ValueBarController(_ui.m_valueBar);
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}
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}
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protected override void AddEventListener()
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protected override void AddEventListener()
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@@ -54,7 +54,7 @@ namespace GFGGame
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_shopCfgs = ShopDataManager.Instance.RemoveNotOpenCfg(_shopCfgs);
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_shopCfgs = ShopDataManager.Instance.RemoveNotOpenCfg(_shopCfgs);
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_valueBarController.OnShown();
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_valueBarController.OnShown();
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_valueBarController.UpdateList(ShopDataManager.Instance.GetShopCostIds(_shopCfgs));
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_valueBarController.UpdateList(ShopDataManager.Instance.GetShopCostIds(_shopCfgs));
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- _ui.m_list.scrollPane.ScrollTop();
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+ _ui.m_storeGiftBagList.m_list.scrollPane.ScrollTop();
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UpdateView();
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UpdateView();
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}
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}
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@@ -73,7 +73,7 @@ namespace GFGGame
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private void UpdateView()
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private void UpdateView()
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{
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{
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_shopCfgs = ShopDataManager.Instance.SortShopGoodsCfgs(_shopCfgs);
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_shopCfgs = ShopDataManager.Instance.SortShopGoodsCfgs(_shopCfgs);
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- _ui.m_list.numItems = _shopCfgs.Count;
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+ _ui.m_storeGiftBagList.m_list.numItems = _shopCfgs.Count;
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}
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}
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private void ListItemRenderer(int index, GObject obj)
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private void ListItemRenderer(int index, GObject obj)
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{
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{
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