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				@@ -64,7 +64,7 @@ namespace GFGGame 
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				             SceneController.UpdateLoginScene(_sceneObject); 
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				             ServerInfosComponent serverInfosComponent = GameGlobal.zoneScene.GetComponent<ServerInfosComponent>(); 
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				             ServerInfo recentlyServerInfo = serverInfosComponent.recentlyServerInfo; 
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				-            // UpdateServer(recentlyServerInfo); 
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				+             UpdateServer(recentlyServerInfo); 
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				             _ui.m_btnStart.visible = false; 
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				             _ui.m_btnTapLogin.visible = false; 
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				             InitLoginStatus(serverInfosComponent).Coroutine(); 
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				@@ -96,10 +96,6 @@ namespace GFGGame 
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				                 { 
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				                     OnClickBtnStart(); 
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				                 } 
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				-                if (!_ui.m_btnLogout.visible) 
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				-                { 
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				-                    ViewManager.Show<LoginInputView>(); 
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				-                } 
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				             } 
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				         } 
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