zhaoyang 3 rokov pred
rodič
commit
282b88b52f

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryCardChoose.cs

@@ -67,7 +67,7 @@ namespace GFGGame
             int skillLv = SkillDataManager.Instance.GetSkillLv(cardId, skillId);
             PassivitySkillLvlCfg skillLvCfg = PassivitySkillLvlCfgArray.Instance.GetCfg(skillLv, skillId);
             _ui.m_txtName.text = cfg.name;
-            _ui.m_txtDiscribe.text = string.Format(cfg.describe, skillLvCfg.probability, skillLvCfg.count);
+            _ui.m_txtDiscribe.text = string.Format(cfg.describe, skillLvCfg.probability, ((float)skillLvCfg.count / 10000f * 100));
         }
         private void RenderListCardItem(int index, GObject obj)
         {