فهرست منبع

主界面滑动动画

zhaoyang 2 سال پیش
والد
کامیت
284cab3364

+ 46 - 60
FGUIProject/assets/Main/MainUI.xml

@@ -1,6 +1,7 @@
 <?xml version="1.0" encoding="utf-8"?>
-<component size="1080,1920" designImage="ui://mfvz4q8kv482fw" designImageOffsetX="1080" designImageOffsetY="-240">
+<component size="1080,1920" designImage="ui://mfvz4q8kv482fw" designImageOffsetY="-240">
   <displayList>
+    <component id="n21_q08x" name="valueBar" src="v3541v" fileName="components/ComponentValueBar.xml" pkg="eg2y0ldp" xy="0,90" group="n59_oju1"/>
     <image id="n68_v95q" name="n68" src="v95qi0" fileName="images/zjm_mbmbmb.png" xy="0,1448" group="n52_qqat">
       <relation target="" sidePair="bottom-bottom"/>
     </image>
@@ -33,33 +34,9 @@
       <Button icon="ui://mfvz4q8kv482fq"/>
       <property target="loaLockIcon" propertyId="1" value="ui://mfvz4q8kv95qhw"/>
     </component>
-    <group id="n52_qqat" name="grpLeft" xy="0,160" size="1080,1760" group="n59_oju1" advanced="true"/>
-    <component id="n44_n3xh" name="btnStudio" src="q08xu" fileName="components/ButtonModle1.xml" xy="1838,621" size="87,293" group="n58_oju1">
-      <relation target="" sidePair="middle-middle"/>
-      <Button icon="ui://mfvz4q8kv482ft"/>
-      <property target="loaLockIcon" propertyId="1" value="ui://mfvz4q8kv95qhz"/>
+    <component id="n69_weok" name="loaRight" src="weokii" fileName="components/Component7.xml" xy="918,1447" group="n52_qqat">
+      <relation target="" sidePair="center-center,middle-middle"/>
     </component>
-    <component id="n45_kqhd" name="btnField" src="q08xu" fileName="components/ButtonModle1.xml" xy="1998,1552" size="87,294" group="n58_oju1">
-      <relation target="" sidePair="middle-middle"/>
-      <Button icon="ui://mfvz4q8kv482fv"/>
-      <property target="loaLockIcon" propertyId="1" value="ui://mfvz4q8kv95qhz"/>
-    </component>
-    <component id="n51_v482" name="btnPoem" src="q08xu" fileName="components/ButtonModle1.xml" xy="1576,1431" size="87,294" group="n58_oju1">
-      <relation target="" sidePair="middle-middle"/>
-      <Button icon="ui://mfvz4q8kv482fr"/>
-      <property target="loaLockIcon" propertyId="1" value="ui://mfvz4q8kv95qhz"/>
-    </component>
-    <component id="n60_wono" name="btnTravel" src="q08xu" fileName="components/ButtonModle1.xml" xy="2005,840" size="87,293" group="n58_oju1">
-      <relation target="" sidePair="middle-middle"/>
-      <Button icon="ui://mfvz4q8kwonohg"/>
-      <property target="loaLockIcon" propertyId="1" value="ui://mfvz4q8kv95qhz"/>
-    </component>
-    <group id="n58_oju1" name="grpRight" xy="1576,621" size="516,1225" group="n59_oju1" advanced="true"/>
-    <component id="n69_weok" name="loaRight" src="weokii" fileName="components/Component7.xml" xy="918,1447" group="n64_v95q"/>
-    <component id="n70_weok" name="loaLeft" src="weokii" fileName="components/Component7.xml" xy="1140,1565" pivot="0.5,0.5" anchor="true" size="200,234" group="n64_v95q" scale="-1,1"/>
-    <group id="n64_v95q" name="n64" xy="918,1447" size="322,235" group="n59_oju1" advanced="true"/>
-    <group id="n59_oju1" name="grpMove" xy="0,160" size="2092,1760" advanced="true"/>
-    <component id="n21_q08x" name="valueBar" src="v3541v" fileName="components/ComponentValueBar.xml" pkg="eg2y0ldp" xy="0,90"/>
     <list id="n41_wg7t" name="list" xy="916,308" size="97,158" group="n57_oju1" overflow="hidden" scroll="horizontal" margin="20,0,0,0" lineGap="20" colGap="14" vAlign="middle" foldInvisibleItems="true">
       <relation target="" sidePair="right-right,top-top"/>
       <item url="ui://mfvz4q8kwg7t8y" icon="ui://mfvz4q8kq08x9" name="btnGongGao"/>
@@ -76,45 +53,54 @@
     <component id="n43_wg7t" name="btnChange" src="wg7t8z" fileName="components/ButtonChange.xml" xy="964,466" pivot="0.5,0" anchor="true" group="n57_oju1">
       <relation target="n41_wg7t" sidePair="center-center,bottom-bottom"/>
     </component>
-    <group id="n57_oju1" name="grpList" xy="913,308" size="102,271" advanced="true"/>
+    <group id="n57_oju1" name="grpList" xy="913,308" size="102,271" group="n52_qqat" advanced="true"/>
+    <group id="n52_qqat" name="grpLeft" xy="0,160" size="1118,1760" group="n59_oju1" advanced="true"/>
+    <component id="n44_n3xh" name="btnStudio" src="q08xu" fileName="components/ButtonModle1.xml" xy="756,621" size="87,293" group="n58_oju1">
+      <Button icon="ui://mfvz4q8kv482ft"/>
+      <property target="loaLockIcon" propertyId="1" value="ui://mfvz4q8kv95qhz"/>
+    </component>
+    <component id="n45_kqhd" name="btnField" src="q08xu" fileName="components/ButtonModle1.xml" xy="916,1552" size="87,294" group="n58_oju1">
+      <Button icon="ui://mfvz4q8kv482fv"/>
+      <property target="loaLockIcon" propertyId="1" value="ui://mfvz4q8kv95qhz"/>
+    </component>
+    <component id="n51_v482" name="btnPoem" src="q08xu" fileName="components/ButtonModle1.xml" xy="494,1431" size="87,294" group="n58_oju1">
+      <Button icon="ui://mfvz4q8kv482fr"/>
+      <property target="loaLockIcon" propertyId="1" value="ui://mfvz4q8kv95qhz"/>
+    </component>
+    <component id="n60_wono" name="btnTravel" src="q08xu" fileName="components/ButtonModle1.xml" xy="923,840" size="87,293" group="n58_oju1">
+      <Button icon="ui://mfvz4q8kwonohg"/>
+      <property target="loaLockIcon" propertyId="1" value="ui://mfvz4q8kv95qhz"/>
+    </component>
+    <component id="n70_weok" name="loaLeft" src="weokii" fileName="components/Component7.xml" xy="58,1565" pivot="0.5,0.5" anchor="true" size="200,234" group="n58_oju1" scale="-1,1"/>
+    <group id="n58_oju1" name="grpRight" xy="-42,621" size="1052,1225" group="n59_oju1" advanced="true">
+      <relation target="" sidePair="center-center,middle-middle"/>
+    </group>
+    <group id="n59_oju1" name="grpMove" xy="-42,90" size="1160,1830" advanced="true"/>
     <loader id="n66_v95q" name="loaGuidestudio" xy="0,0" size="1080,1920" visible="false"/>
+    <graph id="n71_mzf8" name="n71" xy="0,0" size="1080,1920" touchable="false" type="rect" lineSize="0">
+      <relation target="" sidePair="width-width,height-height"/>
+    </graph>
   </displayList>
   <transition name="t1">
-    <item time="0" type="Alpha" target="n57_oju1" tween="true" startValue="1" endValue="0" duration="6" ease="Linear"/>
-    <item time="0" type="Alpha" target="n58_oju1" value="0"/>
-    <item time="0" type="Visible" target="n69_weok" value="true"/>
-    <item time="0" type="Visible" target="n70_weok" value="false"/>
-    <item time="0" type="XY" target="n59_oju1" tween="true" startValue="0,160" endValue="-1080,160" duration="24" ease="Circ.InOut"/>
-    <item time="6" type="Alpha" target="n52_qqat" tween="true" startValue="1" endValue="0" duration="6" ease="Linear"/>
-    <item time="6" type="Visible" target="n57_oju1" value="false"/>
-    <item time="12" type="Visible" target="n69_weok" value="false"/>
-    <item time="15" type="Alpha" target="n58_oju1" tween="true" startValue="0" endValue="1" duration="7" ease="Linear"/>
-    <item time="24" type="Visible" target="n70_weok" value="true"/>
+    <item time="0" type="Alpha" target="n71_mzf8" tween="true" startValue="0" endValue="1" duration="10" ease="Linear"/>
+    <item time="12" type="Visible" target="n52_qqat" value="false"/>
+    <item time="12" type="Visible" target="n58_oju1" value="true"/>
+    <item time="14" type="Alpha" target="n71_mzf8" tween="true" startValue="1" endValue="0" duration="10" ease="Linear"/>
   </transition>
   <transition name="t2">
-    <item time="0" type="Alpha" target="n52_qqat" value="0"/>
-    <item time="0" type="Alpha" target="n57_oju1" value="0"/>
-    <item time="0" type="Visible" target="n69_weok" value="false"/>
-    <item time="0" type="Visible" target="n70_weok" value="true"/>
-    <item time="0" type="XY" target="n59_oju1" tween="true" startValue="-1080,160" endValue="0,160" duration="24" ease="Circ.InOut"/>
-    <item time="6" type="Alpha" target="n58_oju1" tween="true" startValue="1" endValue="0" duration="6" ease="Linear"/>
-    <item time="12" type="Alpha" target="n52_qqat" tween="true" startValue="0" endValue="1" duration="6" ease="Linear"/>
-    <item time="12" type="Visible" target="n70_weok" value="false"/>
-    <item time="18" type="Alpha" target="n57_oju1" tween="true" startValue="0" endValue="1" duration="5" ease="Linear"/>
-    <item time="18" type="Visible" target="n57_oju1" value="true"/>
-    <item time="24" type="Visible" target="n69_weok" value="true"/>
+    <item time="0" type="Alpha" target="n71_mzf8" tween="true" startValue="0" endValue="1" duration="10" ease="Linear"/>
+    <item time="12" type="Visible" target="n52_qqat" value="true"/>
+    <item time="12" type="Visible" target="n58_oju1" value="false"/>
+    <item time="14" type="Alpha" target="n71_mzf8" tween="true" startValue="1" endValue="0" duration="10" ease="Linear"/>
   </transition>
-  <transition name="t4">
-    <item time="0" type="Visible" target="n57_oju1" value="false"/>
-    <item time="0" type="Visible" target="n69_weok" value="false"/>
-    <item time="0" type="XY" target="n59_oju1" value="-1080,160"/>
+  <transition name="t3">
+    <item time="0" type="Alpha" target="n71_mzf8" value="0"/>
+    <item time="0" type="Visible" target="n52_qqat" value="true"/>
+    <item time="0" type="Visible" target="n58_oju1" value="false"/>
   </transition>
-  <transition name="t11">
-    <item time="0" type="Alpha" target="n52_qqat" tween="true" startValue="0" endValue="1" duration="1" ease="Linear"/>
-    <item time="0" type="Alpha" target="n57_oju1" tween="true" startValue="0" endValue="1" duration="1" ease="Linear"/>
-    <item time="0" type="Alpha" target="n58_oju1" tween="true" startValue="1" endValue="0" duration="1" ease="Linear"/>
-    <item time="0" type="Visible" target="n70_weok" value="false"/>
-    <item time="0" type="XY" target="n59_oju1" value="0,160"/>
-    <item time="1" type="Visible" target="n57_oju1" value="true"/>
+  <transition name="t4">
+    <item time="0" type="Alpha" target="n71_mzf8" value="0"/>
+    <item time="0" type="Visible" target="n52_qqat" value="false"/>
+    <item time="0" type="Visible" target="n58_oju1" value="true"/>
   </transition>
 </component>

+ 23 - 23
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Main/UI_MainUI.cs

@@ -7,6 +7,7 @@ namespace UI.Main
     public partial class UI_MainUI
     {
         public GComponent target;
+        public GComponent m_valueBar;
         public UI_ComponentHeadBar m_headBar;
         public UI_Button2 m_btnDailyLogin;
         public UI_ButtonModle1 m_btnMain;
@@ -14,24 +15,23 @@ namespace UI.Main
         public UI_ButtonModle1 m_btnXiuFang;
         public UI_ButtonModle1 m_btnCiPai;
         public UI_ButtonModle1 m_btnZhaiXing;
+        public UI_Component7 m_loaRight;
+        public GList m_list;
+        public UI_ButtonChange m_btnChange;
+        public GGroup m_grpList;
         public GGroup m_grpLeft;
         public UI_ButtonModle1 m_btnStudio;
         public UI_ButtonModle1 m_btnField;
         public UI_ButtonModle1 m_btnPoem;
         public UI_ButtonModle1 m_btnTravel;
-        public GGroup m_grpRight;
-        public UI_Component7 m_loaRight;
         public UI_Component7 m_loaLeft;
+        public GGroup m_grpRight;
         public GGroup m_grpMove;
-        public GComponent m_valueBar;
-        public GList m_list;
-        public UI_ButtonChange m_btnChange;
-        public GGroup m_grpList;
         public GLoader m_loaGuidestudio;
         public Transition m_t1;
         public Transition m_t2;
+        public Transition m_t3;
         public Transition m_t4;
-        public Transition m_t11;
         public const string URL = "ui://mfvz4q8kq08x0";
         public const string PACKAGE_NAME = "Main";
         public const string RES_NAME = "MainUI";
@@ -79,6 +79,7 @@ namespace UI.Main
 
         private void Init(GComponent comp)
         {
+            m_valueBar = (GComponent)comp.GetChild("valueBar");
             m_headBar = (UI_ComponentHeadBar)UI_ComponentHeadBar.Create(comp.GetChild("headBar"));
             m_btnDailyLogin = (UI_Button2)UI_Button2.Create(comp.GetChild("btnDailyLogin"));
             m_btnMain = (UI_ButtonModle1)UI_ButtonModle1.Create(comp.GetChild("btnMain"));
@@ -86,27 +87,27 @@ namespace UI.Main
             m_btnXiuFang = (UI_ButtonModle1)UI_ButtonModle1.Create(comp.GetChild("btnXiuFang"));
             m_btnCiPai = (UI_ButtonModle1)UI_ButtonModle1.Create(comp.GetChild("btnCiPai"));
             m_btnZhaiXing = (UI_ButtonModle1)UI_ButtonModle1.Create(comp.GetChild("btnZhaiXing"));
+            m_loaRight = (UI_Component7)UI_Component7.Create(comp.GetChild("loaRight"));
+            m_list = (GList)comp.GetChild("list");
+            m_btnChange = (UI_ButtonChange)UI_ButtonChange.Create(comp.GetChild("btnChange"));
+            m_grpList = (GGroup)comp.GetChild("grpList");
             m_grpLeft = (GGroup)comp.GetChild("grpLeft");
             m_btnStudio = (UI_ButtonModle1)UI_ButtonModle1.Create(comp.GetChild("btnStudio"));
             m_btnField = (UI_ButtonModle1)UI_ButtonModle1.Create(comp.GetChild("btnField"));
             m_btnPoem = (UI_ButtonModle1)UI_ButtonModle1.Create(comp.GetChild("btnPoem"));
             m_btnTravel = (UI_ButtonModle1)UI_ButtonModle1.Create(comp.GetChild("btnTravel"));
-            m_grpRight = (GGroup)comp.GetChild("grpRight");
-            m_loaRight = (UI_Component7)UI_Component7.Create(comp.GetChild("loaRight"));
             m_loaLeft = (UI_Component7)UI_Component7.Create(comp.GetChild("loaLeft"));
+            m_grpRight = (GGroup)comp.GetChild("grpRight");
             m_grpMove = (GGroup)comp.GetChild("grpMove");
-            m_valueBar = (GComponent)comp.GetChild("valueBar");
-            m_list = (GList)comp.GetChild("list");
-            m_btnChange = (UI_ButtonChange)UI_ButtonChange.Create(comp.GetChild("btnChange"));
-            m_grpList = (GGroup)comp.GetChild("grpList");
             m_loaGuidestudio = (GLoader)comp.GetChild("loaGuidestudio");
             m_t1 = comp.GetTransition("t1");
             m_t2 = comp.GetTransition("t2");
+            m_t3 = comp.GetTransition("t3");
             m_t4 = comp.GetTransition("t4");
-            m_t11 = comp.GetTransition("t11");
         }
         public void Dispose(bool disposeTarget = false)
         {
+            m_valueBar = null;
             m_headBar.Dispose();
             m_headBar = null;
             m_btnDailyLogin.Dispose();
@@ -121,6 +122,12 @@ namespace UI.Main
             m_btnCiPai = null;
             m_btnZhaiXing.Dispose();
             m_btnZhaiXing = null;
+            m_loaRight.Dispose();
+            m_loaRight = null;
+            m_list = null;
+            m_btnChange.Dispose();
+            m_btnChange = null;
+            m_grpList = null;
             m_grpLeft = null;
             m_btnStudio.Dispose();
             m_btnStudio = null;
@@ -130,22 +137,15 @@ namespace UI.Main
             m_btnPoem = null;
             m_btnTravel.Dispose();
             m_btnTravel = null;
-            m_grpRight = null;
-            m_loaRight.Dispose();
-            m_loaRight = null;
             m_loaLeft.Dispose();
             m_loaLeft = null;
+            m_grpRight = null;
             m_grpMove = null;
-            m_valueBar = null;
-            m_list = null;
-            m_btnChange.Dispose();
-            m_btnChange = null;
-            m_grpList = null;
             m_loaGuidestudio = null;
             m_t1 = null;
             m_t2 = null;
+            m_t3 = null;
             m_t4 = null;
-            m_t11 = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

+ 22 - 24
GameClient/Assets/Game/HotUpdate/Views/MainUI/MainUIView.cs

@@ -256,17 +256,22 @@ namespace GFGGame
         private void SetPos()
         {
             GameObject role = _sceneObject.transform.Find("Role").gameObject;
+            GameObject Bg = _sceneObject.transform.Find("Bg").gameObject;
+            GameObject Bg1 = _sceneObject.transform.Find("Bg1").gameObject;
             if (MainDataManager.Instance.ViewType == 0)
             {
                 role.SetActive(true);
-                _ui.m_t11.Play();
-                _sceneObject.transform.position = Vector2.zero;
+                Bg.SetActive(true);
+                Bg1.SetActive(false);
+                _ui.m_t3.Play(); ;
             }
             else if (MainDataManager.Instance.ViewType == 1)
             {
                 role.SetActive(false);
+                Bg.SetActive(false);
+                Bg1.SetActive(true);
                 _ui.m_t4.Play();
-                _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
+                // _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
             }
         }
         private void OnSwipe(EventContext context)
@@ -288,44 +293,37 @@ namespace GFGGame
         {
             _ui.target.touchable = false;
             TryCompleteGuide();
-            GameObject role = _sceneObject.transform.Find("Role").gameObject;
-
-            GTween.To(0, -GRoot.inst.width / 100f, 1f)
-            .SetTarget(_sceneObject)
-            .OnUpdate((GTweener t) =>
-            {
-                _sceneObject.transform.position = new Vector2(t.value.x, 0);
-                if (t.value.x < -5.4f) role.SetActive(false);
-            })
-            .SetEase(EaseType.CircInOut);
 
+            Timers.inst.Add(0.5f, 1, ChangeSceneBg);
             _ui.m_t1.Play(() =>
             {
                 _ui.target.touchable = true;
                 MainDataManager.Instance.ViewType = 1;
             });
         }
+        private void ChangeSceneBg(object param)
+        {
+            _sceneObject.transform.Find("Role").gameObject.SetActive(false);
+            _sceneObject.transform.Find("Bg").gameObject.SetActive(false);
+            _sceneObject.transform.Find("Bg1").gameObject.SetActive(true);
+        }
         private void MoveRight()
         {
 
             _ui.target.touchable = false;
-            GameObject role = _sceneObject.transform.Find("Role").gameObject;
-
-            GTween.To(-GRoot.inst.width / 100f, 0f, 1f)
-           .SetTarget(_sceneObject)
-           .OnUpdate((GTweener t) =>
-           {
-               _sceneObject.transform.position = new Vector2(t.value.x, 0);
-               if (t.value.x > -5.4f) role.SetActive(true);
-
-           })
-           .SetEase(EaseType.CircInOut);
+            Timers.inst.Add(0.5f, 1, ChangeSceneBg1);
             _ui.m_t2.Play(() =>
             {
                 _ui.target.touchable = true;
                 MainDataManager.Instance.ViewType = 0;
             });
         }
+        private void ChangeSceneBg1(object param)
+        {
+            _sceneObject.transform.Find("Role").gameObject.SetActive(true);
+            _sceneObject.transform.Find("Bg").gameObject.SetActive(true);
+            _sceneObject.transform.Find("Bg1").gameObject.SetActive(false);
+        }
         private void OnBtnChangClick()
         {
             int count = 0;

+ 2 - 85
GameClient/Assets/ResIn/Prefab/SceneMain.prefab

@@ -25,7 +25,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 846544056943548434}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 10.8, y: 0, z: 0}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children: []
   m_Father: {fileID: 8934048990737965464}
@@ -164,88 +164,6 @@ SpriteRenderer:
   m_WasSpriteAssigned: 1
   m_MaskInteraction: 0
   m_SpriteSortPoint: 0
---- !u!1 &6659084238600538392
-GameObject:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  serializedVersion: 6
-  m_Component:
-  - component: {fileID: 3733622001744196029}
-  - component: {fileID: 4719268146684206238}
-  m_Layer: 0
-  m_Name: Bg2
-  m_TagString: Untagged
-  m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
-  m_IsActive: 1
---- !u!4 &3733622001744196029
-Transform:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 6659084238600538392}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 5.29, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
-  m_Children: []
-  m_Father: {fileID: 8934048990737965464}
-  m_RootOrder: 2
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &4719268146684206238
-SpriteRenderer:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 6659084238600538392}
-  m_Enabled: 1
-  m_CastShadows: 0
-  m_ReceiveShadows: 0
-  m_DynamicOccludee: 1
-  m_MotionVectors: 1
-  m_LightProbeUsage: 1
-  m_ReflectionProbeUsage: 1
-  m_RayTracingMode: 0
-  m_RayTraceProcedural: 0
-  m_RenderingLayerMask: 1
-  m_RendererPriority: 0
-  m_Materials:
-  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
-  m_StaticBatchInfo:
-    firstSubMesh: 0
-    subMeshCount: 0
-  m_StaticBatchRoot: {fileID: 0}
-  m_ProbeAnchor: {fileID: 0}
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@@ -275,7 +193,6 @@ Transform:
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@@ -289,7 +206,7 @@ PrefabInstance:
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+      value: 2
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GameClient/Assets/ResIn/UI/Main/Main_atlas0.png


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