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@@ -90,18 +90,18 @@ namespace GFGGame
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}
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this.clickBlankToClose = false;
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- _ui.m_t0.Play(() =>
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- {
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+ // _ui.m_t0.Play(() =>
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+ // {
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- _ui.m_btnExit.visible = false;
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- _ui.m_btnFightTimes.visible = false;
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- _ui.m_txtPowerDesc.visible = false;
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- _ui.m_list.RemoveChildren();
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- InstanceZonesDataManager.isQuicklyFighting = true;
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- InstanceZonesSProxy.FinishStoryFightQuickly(_levelID, _fightType == 1 ? 1 : times).Coroutine();
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- this.clickBlankToClose = true;
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+ _ui.m_btnExit.visible = false;
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+ _ui.m_btnFightTimes.visible = false;
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+ _ui.m_txtPowerDesc.visible = false;
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+ _ui.m_list.RemoveChildren();
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+ InstanceZonesDataManager.isQuicklyFighting = true;
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+ InstanceZonesSProxy.FinishStoryFightQuickly(_levelID, _fightType == 1 ? 1 : times).Coroutine();
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+ this.clickBlankToClose = true;
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- });
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+ // });
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}
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private void StartShowBonus(EventContext eventContext)
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