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战斗表现

zhaoyang 2 years ago
parent
commit
29df78187e

+ 0 - 1
FGUIProject/assets/Main/components/ProgressBarTargetScore.xml

@@ -12,7 +12,6 @@
     <text id="n5_uj53" name="txtNpcScore" xy="791,50" pivot="1,0" anchor="true" size="230,49" fontSize="36" color="#fcf5ec" align="right" vAlign="bottom" bold="true" strokeColor="#9c7735" strokeSize="2" text="小宫女10086">
       <relation target="" sidePair="width-width,height-height"/>
     </text>
-    <text id="n8_wono" name="txtCount" xy="1,158" size="113,49" fontSize="36" color="#fcf5ec" vAlign="middle" bold="true" strokeColor="#9c7735" strokeSize="2" text="总分 0"/>
   </displayList>
   <ProgressBar/>
 </component>

+ 0 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Main/UI_ProgressBarTargetScore.cs

@@ -10,7 +10,6 @@ namespace UI.Main
         public UI_Component2 m_comBar;
         public GTextField m_txtMineScore;
         public GTextField m_txtNpcScore;
-        public GTextField m_txtCount;
         public const string URL = "ui://mfvz4q8kv3k9c7";
         public const string PACKAGE_NAME = "Main";
         public const string RES_NAME = "ProgressBarTargetScore";
@@ -61,7 +60,6 @@ namespace UI.Main
             m_comBar = (UI_Component2)UI_Component2.Create(comp.GetChild("comBar"));
             m_txtMineScore = (GTextField)comp.GetChild("txtMineScore");
             m_txtNpcScore = (GTextField)comp.GetChild("txtNpcScore");
-            m_txtCount = (GTextField)comp.GetChild("txtCount");
         }
         public void Dispose(bool disposeTarget = false)
         {
@@ -69,7 +67,6 @@ namespace UI.Main
             m_comBar = null;
             m_txtMineScore = null;
             m_txtNpcScore = null;
-            m_txtCount = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

BIN
GameClient/Assets/ResIn/UI/Main/Main_fui.bytes