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				@@ -1,25 +1,85 @@ 
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				+using System; 
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				 using System.Collections.Generic; 
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				 using ET; 
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				 using GFGGame; 
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				+namespace ET 
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				+{ 
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				+    public class NoticeSystemNoticeChanged : AMHandler<M2C_SystemNoticeChanged> 
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				+    { 
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				+        protected override async ETTask Run(Session session, M2C_SystemNoticeChanged message) 
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				+        { 
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				+            NoticeDataManager.Instance.UpdateSystemNoticeChanged(message.NoticeId, message.Remove); 
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				+            await ETTask.CompletedTask; 
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				+        } 
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				+    } 
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				+} 
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				 namespace GFGGame 
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				 { 
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				     public static class NoticeSProxy 
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				     { 
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				-        public static async ETTask<bool> ClothingDecompose(List<int> itemIds, List<int> itemNums) 
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				+ 
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				+        public static async ETTask<bool> ReqSystemNoticeList() 
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				         { 
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				-            M2C_ClothingDecompose response = null; 
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				-            response = (M2C_ClothingDecompose)await MessageHelper.SendToServer(new C2M_ClothingDecompose() { itemIds = itemIds, itemNums = itemNums }); 
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				-            if (response != null) 
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				+            N2C_GetSystemNoticeList response = null; 
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				+            Session session = null; 
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				+            try 
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				             { 
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				-                if (response.Error == ErrorCode.ERR_Success) 
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				-                { 
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				-                    BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.bonusList)); 
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				-                    return true; 
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				-                } 
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				+                session = GameGlobal.zoneScene.GetComponent<NetKcpComponent>().Create(NetworkHelper.ToIPEndPoint(GameGlobal.noticeAddress)); 
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				+                response = (N2C_GetSystemNoticeList)await session.Call(new C2N_GetSystemNoticeList() { }); 
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				             } 
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				-            return false; 
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				+            catch (Exception e) 
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				+            { 
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				+                Log.Error(e.ToString()); 
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				+                return false; 
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				+            } 
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				+            finally 
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				+            { 
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				+                session?.Dispose(); 
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				+            } 
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				+            if (response.Error != ErrorCode.ERR_Success) 
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				+            { 
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				+                return false; 
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				+            } 
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				+            List<NoticeInfo> noticeInfos = new List<NoticeInfo>(); 
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				+            for (int i = 0; i < response.NoticeIdList.Count; i++) 
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				+            { 
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				+                NoticeInfo noticeInfo = new NoticeInfo(); 
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				+                noticeInfos.Add(noticeInfo); 
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				+            } 
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				+            // NoticeDataManager.Instance.UpdateNoticeIdList(noticeInfos); 
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				+            return true; 
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				         } 
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				+        public static async ETTask<bool> ReqSystemNotice(int noticeId) 
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				+        { 
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				+            N2C_GetSystemNotice response = null; 
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				+            Session session = null; 
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				+            try 
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				+            { 
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				+                session = GameGlobal.zoneScene.GetComponent<NetKcpComponent>().Create(NetworkHelper.ToIPEndPoint(GameGlobal.noticeAddress)); 
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				+                response = (N2C_GetSystemNotice)await session.Call(new C2N_GetSystemNotice() { NoticeId = noticeId }); 
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				+            } 
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				+            catch (Exception e) 
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				+            { 
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				+                Log.Error(e.ToString()); 
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				+                return false; 
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				+            } 
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				+            finally 
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				+            { 
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				+                session?.Dispose(); 
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				+            } 
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				+            if (response.Error != ErrorCode.ERR_Success) 
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				+            { 
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				+                return false; 
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				+            } 
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				+            NoticeDataManager.Instance.noticeInfo.noticeId = response.NoticeId; 
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				+            NoticeDataManager.Instance.noticeInfo.title = response.Title; 
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				+            NoticeDataManager.Instance.noticeInfo.time = response.TimeSec; 
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				+            NoticeDataManager.Instance.noticeInfo.context = response.Content; 
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				+ 
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				+            return true; 
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				+        } 
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				+ 
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				     } 
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				 } 
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