|  | @@ -99,7 +99,7 @@ namespace GFGGame
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				|  |  |              _ui.m_giftBtn.onClick.Add(OnClickBtnGift);
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				|  |  |              endValue = 1080;
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				|  |  |              duratio = 2.0f;
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				|  |  | -            WaitTime = 2600;
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				|  |  | +            WaitTime = 2700;
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				|  |  |              AddEffect();
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				|  |  |          }
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				|  |  |          private void AddEffect()
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				|  | @@ -116,7 +116,8 @@ namespace GFGGame
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				|  |  |          {
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				|  |  |              base.OnShown();
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				|  |  |              _ui.m_bg.url = ResPathUtil.GetBgImgPath("zqzp_bg");
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				|  |  | -            if(pointerList == null || pointerList.Count < 3)
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				|  |  | +            pointerList.Clear();
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				|  |  | +            if (pointerList == null || pointerList.Count < 3)
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				|  |  |              {
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				|  |  |                  pointerList.Add(_ui.m_pointer0);
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				|  |  |                  pointerList.Add(_ui.m_pointer1);
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				|  | @@ -143,7 +144,7 @@ namespace GFGGame
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				|  |  |              _ui.m_btnStartOne.touchable = true;
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				|  |  |              _ui.m_btnStartThree.touchable = true;
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				|  |  |              _valueBarController.OnHide();
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				|  |  | -            pointerList.Clear();
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				|  |  | +            //pointerList.Clear();
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				|  |  |              ActivityDataManager.Instance.threeTurnResult.Clear();
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				|  |  |              ActivityDataManager.Instance.TurnRewardList.Clear();
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				|  |  |          }
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				|  | @@ -356,6 +357,9 @@ namespace GFGGame
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				|  |  |                          wishType = 0;
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				|  |  |                          _ui.m_btnStartOne.touchable = false;
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				|  |  |                          _ui.m_btnStartThree.touchable = false;
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				|  |  | +                        _ui.m_btnBack.touchable = false;
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				|  |  | +                        _ui.m_valueBar.touchable = false;
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				|  |  | +                        _ui.m_shopBtn.touchable = false;
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				|  |  |                          await TurnStart(0);
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				|  |  |                          await Task.Delay(WaitTime);
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				|  |  |                          BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(ActivityDataManager.Instance.TurnRewardList));
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				|  | @@ -363,6 +367,9 @@ namespace GFGGame
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				|  |  |                          UpdateReward();
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				|  |  |                          _ui.m_btnStartOne.touchable = true;
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				|  |  |                          _ui.m_btnStartThree.touchable = true;
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				|  |  | +                        _ui.m_btnBack.touchable = true;
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				|  |  | +                        _ui.m_valueBar.touchable = true;
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				|  |  | +                        _ui.m_shopBtn.touchable = true;
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				|  |  |                      }
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				|  |  |                      else
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				|  |  |                      {
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				|  | @@ -401,6 +408,9 @@ namespace GFGGame
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				|  |  |                      {
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				|  |  |                          _ui.m_btnStartOne.touchable = false;
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				|  |  |                          _ui.m_btnStartThree.touchable = false;
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				|  |  | +                        _ui.m_btnBack.touchable = false;
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				|  |  | +                        _ui.m_valueBar.touchable = false;
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				|  |  | +                        _ui.m_shopBtn.touchable = false;
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				|  |  |                          await TurnStart(0);
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				|  |  |                          await Task.Delay(WaitTime);
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				|  |  |                          await TurnStart(1);
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				|  | @@ -411,6 +421,9 @@ namespace GFGGame
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				|  |  |                          ActivityDataManager.Instance.TurnRewardList.Clear();
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				|  |  |                          _ui.m_btnStartOne.touchable = true;
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				|  |  |                          _ui.m_btnStartThree.touchable = true;
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				|  |  | +                        _ui.m_btnBack.touchable = true;
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				|  |  | +                        _ui.m_valueBar.touchable = true;
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				|  |  | +                        _ui.m_shopBtn.touchable = true;
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				|  |  |                          UpdateReward();
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				|  |  |                      }
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				|  |  |                      else
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