| 
					
				 | 
			
			
				@@ -0,0 +1,350 @@ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+using UnityEngine; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+using UI.ClothingSynthetic; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+using UI.CardSynthetic; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+using FairyGUI; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+using System.Collections.Generic; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+using System; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+using ET; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+using System.Collections; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+using System.Threading.Tasks; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+using YooAsset; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    public class CardSyntheticView : BaseWindow 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private UI_CardSyntheticUI _ui; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private DressUpObjUI _dressUpObjUI; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private ValueBarController _valueBarController; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private GImage _imgSelected; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private int _cardId; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private int _chapterID; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private int _itemId; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private int[] _items; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private int _selectedItemId; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private GComponent _selectedListItem; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private List<ItemData> _materiarsOfSelectedItem; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private UI_MateriasListItem listTypeItem_CloSynthetic; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private UI_Component2 _compMover; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        public override void Dispose() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (_valueBarController != null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _valueBarController.Dispose(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _valueBarController = null; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (_imgSelected != null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _imgSelected.RemoveFromParent(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _imgSelected.Dispose(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (_dressUpObjUI != null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _dressUpObjUI.Dispose(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _dressUpObjUI = null; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (_ui != null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _ui.Dispose(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _ui = null; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            base.Dispose(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        protected override void OnInit() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            base.OnInit(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            packageName = UI_CardSyntheticUI.PACKAGE_NAME; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui = UI_CardSyntheticUI.Create(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            this.viewCom = _ui.target; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            isfullScreen = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //layer = ConstViewLayer.TOP; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            isReturnView = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _valueBarController = new ValueBarController(_ui.m_valueBar); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _dressUpObjUI = new DressUpObjUI("SceneDressUpSynthetic"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_listMaterias.itemRenderer = RenderListMateriasItem; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_listMaterias.onClickItem.Add(OnClickMateriasItemPlus); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_btnBack.onClick.Add(OnClickBtnBack); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_btnProduction.onClick.Add(OnClickBtnProcuction); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_btnHome.onClick.Add(OnClickBtnHome); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        protected override void AddEventListener() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            base.AddEventListener(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, OnItemNumChanged); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        protected override void OnShown() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            base.OnShown(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _cardId = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _selectedItemId = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _chapterID = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (this.viewData != null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _cardId = (int)(this.viewData as object[])[0]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _selectedItemId = (this.viewData as object[]).Length > 1 ? (int)(this.viewData as object[])[1] : 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                if ((this.viewData as object[]).Length > 2) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _chapterID = (int)(this.viewData as object[])[2]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (DressUpMenuSuitDataManager.chooseClothing > 0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _selectedItemId = DressUpMenuSuitDataManager.chooseClothing; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _valueBarController.OnShown(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_loaBg2.url = ResPathUtil.GetBgImgPath("hc_bj_1"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UpdateView(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            Timers.inst.AddUpdate(CheckGuide); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        protected override void OnHide() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            base.OnHide(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _valueBarController.OnHide(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_listMaterias.selectedIndex = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            Timers.inst.Remove(CheckGuide); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _dressUpObjUI.dressUpObj.TakeOffAll(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (_chapterID > 0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                MainStoryDataManager.currentChapterCfgId = _chapterID; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        protected override void RemoveEventListener() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            base.RemoveEventListener(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemNumChanged); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void OnClickBtnBack() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            DressUpMenuSuitDataManager.chooseClothing = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            ViewManager.GoBackFrom(typeof(ClothingSyntheticView).FullName); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private async void OnClickBtnProcuction() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (ItemDataManager.GetItemNum(_selectedItemId) > 0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                PromptController.Instance.ShowFloatTextPrompt("不能制作已经拥有的物品"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_selectedItemId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (itemCfg == null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                ET.Log.Error("OnClickBtnProcuction itemCfg is null"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (!ItemUtil.CheckItemEnough(itemCfg.syntheticCostID, itemCfg.syntheticCostNum)) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                long has = ItemDataManager.GetItemNum(itemCfg.syntheticCostID); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                ItemUtil.BuyCurrency(itemCfg.syntheticCostID, itemCfg.syntheticCostNum - has); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            List<ItemData> materiarsOfSelectedItem = ItemUtil.CreateItemDataList(itemCfg.syntheticMateriarsArr); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            for (int i = 0; i < materiarsOfSelectedItem.Count; i++) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                ItemData itemData = materiarsOfSelectedItem[i]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                if (itemData == null || !ItemUtil.CheckItemEnough(itemData.id, itemData.num, true)) return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            bool result = await ClothingSyntheticSProxy.ClothtingSynthetic(_selectedItemId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (result) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _selectedItemId = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.FU_ZHUANG_HE_CHENG, 2); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                // 发送服装合成成功事件 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                EventAgent.DispatchEvent(ConstMessage.CLOTHING_SYNTHETIC_SUCCESS); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void UpdateView() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            ItemCfg cardItem = ItemCfgArray.Instance.GetCfg(_cardId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UpdateName(cardItem.name); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.url = ResPathUtil.GetCardPath(cardItem.res); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UpdateSelectedItemInfo(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void UpdateSelectedItemInfo() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_cardId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //属性展示 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            RarityIconController.UpdateRarityIcon(_ui.m_loaRarity, _cardId, false); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_txtGong.text = "" + itemCfg.score1; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_txtShang.text = "" + itemCfg.score2; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_txtJue.text = "" + itemCfg.score3; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_txtZhi.text = "" + itemCfg.score4; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //合成显示 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            ItemCfg clothingSyntheticCfg = ItemCfgArray.Instance.GetCfg(_selectedItemId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // string costName = ItemUtil.GetItemName(clothingSyntheticCfg.syntheticCostID); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // _ui.m_txtCost.SetVar("v1", "" + clothingSyntheticCfg.syntheticCostNum).SetVar("v2", costName).FlushVars(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (clothingSyntheticCfg.syntheticCostID <= 0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                Log.Error($"请为物品 {clothingSyntheticCfg.id} 增加合成相关配置!"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            ItemUtil.UpdateItemNeedNum(_ui.m_comCostCurrency, clothingSyntheticCfg.syntheticCostID, clothingSyntheticCfg.syntheticCostNum); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _materiarsOfSelectedItem = ItemUtil.CreateItemDataList(clothingSyntheticCfg.syntheticMateriarsArr); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_listMaterias.numItems = _materiarsOfSelectedItem.Count; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_listMaterias.selectedIndex = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_btnProduction.grayed = ItemDataManager.GetItemNum(_selectedItemId) > 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void UpdateName(string name) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            string names = name; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_txtName0.text = ""; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_txtName1.text = ""; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_txtName2.text = ""; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_txtName3.text = ""; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_txtName4.text = ""; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            switch (names.Length) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                case 1: 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName0.text = names.Substring(0, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    break; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                case 2: 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName0.text = names.Substring(0, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName2.text = names.Substring(1, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    break; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                case 3: 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName0.text = names.Substring(0, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName1.text = names.Substring(1, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName2.text = names.Substring(2, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    break; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                case 4: 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName0.text = names.Substring(0, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName1.text = names.Substring(1, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName2.text = names.Substring(2, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName3.text = names.Substring(3, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    break; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                default: 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName0.text = names.Substring(0, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName1.text = names.Substring(1, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName2.text = names.Substring(2, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName3.text = names.Substring(3, 1); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _ui.m_txtName4.text = names.Substring(4); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    break; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void RenderListMateriasItem(int index, GObject obj) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UI_MateriasListItem listItem = UI_MateriasListItem.Proxy(obj); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            ItemData itemData = _materiarsOfSelectedItem[index]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            ItemCfg materiasItemCfg = ItemCfgArray.Instance.GetCfg(itemData.id); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            listItem.m_txtName.text = ItemUtil.GetItemName(itemData.id); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            listItem.m_loaderIcon.url = ResPathUtil.GetIconPath(materiasItemCfg); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            long num = ItemDataManager.GetItemNum(itemData.id); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            ItemCfg materialCfg = ItemCfgArray.Instance.GetCfg(itemData.id); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            bool isDressUp = materialCfg.itemType == ConstItemType.DRESS_UP; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            long numSynthetic = Math.Max(num, 0); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            listItem.m_txtProgess.text = numSynthetic + "/" + itemData.num; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            listItem.m_loaderIcon.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            listItem.m_txtProgess.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // listItem.target.onClick.Clear(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // if (listItem.target.data == null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //     listItem.target.onClick.Add(OnClickMateriasItemPlus); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            listItem.target.data = index; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UI_MateriasListItem.ProxyEnd(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void OnClickMateriasItemPlus(EventContext context) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.CLOTHING_SYNTHETIC); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (GuideDataManager.currentGuideId == cfg.id) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (ItemDataManager.GetItemNum(_selectedItemId) > 0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                PromptController.Instance.ShowFloatTextPrompt("该材料已获得"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            int index = (int)(context.data as GObject).data; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_listMaterias.selectedIndex = index; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            ItemData itemData = _materiarsOfSelectedItem[index]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (itemData == null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                ET.Log.Error("OnClickMateriasItemPlus itemData is null"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            object[] sourceDatas = new object[] { itemData.id, new object[] { typeof(ClothingSyntheticView).FullName, new object[] { _cardId, _selectedItemId } }, (int)itemData.num }; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            GoodsItemTipsController.ShowItemTips(itemData.id, sourceDatas); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void OnItemNumChanged() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //列表选中项更新 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UI_ClothingListItem selectedItem = UI_ClothingListItem.Proxy(_selectedListItem); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            selectedItem.m_imgOwned.visible = ItemDataManager.GetItemNum(_selectedItemId) > 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UI_ClothingListItem.ProxyEnd(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UpdateSelectedItemInfo(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void OnClickBtnHome() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            GameController.GoBackToMainView(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void CheckGuide(object param) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //if (GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //    UpdateToCheckGuide(null); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //    Timers.inst.Remove(CheckGuide); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        protected override void UpdateToCheckGuide(object param) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //if (ViewManager.isViewOpen(typeof(GuideView).Name)) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //    (ViewManager.GetUIView(typeof(GuideView).Name) as GuideView).viewCom.visible = !ViewManager.isViewOpen(typeof(GetSuitItemVIew).Name); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //if (!ViewManager.CheckIsTopView(this.viewCom)) return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //int itemId = 10566; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //int itemIndex = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //for (int i = 0; i < _ui.m_listClothing.numItems; i++) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //{ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //    UI_ClothingListItem listItem = UI_ClothingListItem.Proxy(_ui.m_listClothing.GetChildAt(i)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //    int temp = (int)listItem.target.data; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //    UI_ClothingListItem.ProxyEnd(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //    if (temp == itemId) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //    { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //        itemIndex = i; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //        break; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //bool guide = GuideController.TryGuide(_ui.m_listClothing, ConstGuideId.CLOTHING_SYNTHETIC, 3, "找到需要合成的物品。", itemIndex); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //if (guide) _ui.m_listClothing.ScrollToView(itemIndex); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //GuideController.TryGuide(_ui.m_listMaterias, ConstGuideId.CLOTHING_SYNTHETIC, 4, "这里可以查看合成需要的材料,和材料的获取途径。", 0); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //UI_MateriasListItem.ProxyEnd(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //GuideController.TryGuide(_ui.m_btnProduction, ConstGuideId.CLOTHING_SYNTHETIC, 5, "点击获得新的服饰。"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            //GuideController.TryGuide(_ui.m_btnBack, ConstGuideId.CLOTHING_SYNTHETIC, 6, "获得新衣服啦,继续通关主线剧情吧。"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+} 
			 |