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				@@ -1,5 +1,4 @@ 
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				 using LitJson; 
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				-using UnityEngine; 
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				 namespace GFGGame 
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				 { 
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				@@ -25,6 +24,7 @@ namespace GFGGame 
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				         public static string logKey; 
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				         public static string logApiUrl; 
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				         public static string apkVersion; 
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				+        public static int serverStatus; 
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				         public static string resKey 
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				         { 
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				@@ -65,6 +65,9 @@ namespace GFGGame 
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				             LauncherConfig.logApiUrl = result.logApiUrl; 
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				             LauncherConfig.logKey = result.logKey; 
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				             LauncherConfig.apkVersion = result.apkVersion; 
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				+            LauncherConfig.serverStatus = int.Parse(result.serverStatus); 
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				+            LauncherConfig.platformId = int.Parse(result.platformId); 
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				+            ET.Log.Debug($"platformId {LauncherConfig.platformId}"); 
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				         } 
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				         private struct Result 
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				@@ -74,6 +77,8 @@ namespace GFGGame 
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				             public string logApiUrl; 
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				             public string logKey; 
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				             public string apkVersion; 
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				+            public string serverStatus; 
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				+            public string platformId; 
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				         } 
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				     } 
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