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@@ -3,6 +3,7 @@ using FairyGUI;
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using UnityEngine;
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using System.Collections.Generic;
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using System;
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+using ET;
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namespace GFGGame
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{
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@@ -176,6 +177,7 @@ namespace GFGGame
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UpdateScore();
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EventAgent.AddEventListener(ConstMessage.DRESS_UP_SCORE_CHANGED, UpdateScore);
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+ SendLog();
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}
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@@ -879,6 +881,35 @@ namespace GFGGame
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return DressUpMenuItemDataManager.getItemDatasByType(type).Count > 0;
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}
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}
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+
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+ private void SendLog()
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+ {
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+ var levelCfg = StoryLevelCfgArray.Instance.GetCfg(_levelID);
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+
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+ switch (levelCfg.type)
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+ {
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+ case ConstInstanceZonesType.Story:
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+ LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 2);
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+ break;
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+ case ConstInstanceZonesType.Studio:
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+ StudioCfg studioCfg = StudioCfgArray.Instance.GetCfg(levelCfg.chapterId);
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+ if (studioCfg.funId == typeof(StudioMetalView).Name)
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+ {
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+ LogServerHelper.SendNodeLog((int)PlayParticipationEnum.JIN_SHU_XIU_FU, 2);
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+ }
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+ else if (studioCfg.funId == typeof(StudioFabricView).Name)
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+ {
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+ LogServerHelper.SendNodeLog((int)PlayParticipationEnum.ZHI_WU_XIU_FU, 2);
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+ }
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+ else if (studioCfg.funId == typeof(StudioPropertyView).Name)
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+ {
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+ LogServerHelper.SendNodeLog((int)PlayParticipationEnum.SHU_HUA_XIU_FU, 2);
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+ }
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+ break;
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+
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+
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+ }
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+ }
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protected override void UpdateToCheckGuide(object param)
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{
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