zhaoyang 3 years ago
parent
commit
2d09a7a838

+ 6 - 2
GameClient/Assets/Game/HotUpdate/Views/DressUp/DressUpFightView.cs

@@ -28,7 +28,7 @@ namespace GFGGame
         private const int SORT_BY_LOW_SCORE = 1;
         private int _scoreIndex = SORT_BY_HIGH_SCORE;
 
-
+        private const int GUIDE_SY = 10476;
         private bool _guideMenu;
 
         private UI_TypeItem listTypeItem_SingleFight;
@@ -125,7 +125,10 @@ namespace GFGGame
             }
 
 
-
+            if (!string.IsNullOrEmpty(_fightCfg.music))
+            {
+                MusicManager.Instance.Play(ResPathUtil.GetMusicPath(_fightCfg.music, "mp3"));
+            }
             _ui.m_compNeed.target.visible = _fightCfg.needItemId > 0 || _fightCfg.needSuitId > 0 || _fightCfg.needTagsArr.Length > 0;
             if (_ui.m_compNeed.target.visible)
             {
@@ -900,6 +903,7 @@ namespace GFGGame
             }
 
             if (listTypeItem_SingleFight != null) GuideController.TryGuide(listTypeItem_SingleFight.target, ConstGuideId.SINGLE_FIGHT, 3, "点击相应的分类,可以快速找到服饰", -1, true, (int)listTypeItem_SingleFight.target.y);
+
             GuideController.TryGuide(_ui.m_partsList.m_list, ConstGuideId.SINGLE_FIGHT, 4, "找到这条裙子了,换上看看吧", -1, true, (int)_ui.m_partsList.m_list.y);
             GuideController.TryGuide(_ui.m_btnNext, ConstGuideId.SINGLE_FIGHT, 5, "接下来验证一下,换上的服饰是否符合需求");
 

BIN
GameClient/Assets/ResIn/Config/excelConfig.sqlite.bytes