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删除无用注释

zhaoyang 3 years ago
parent
commit
301579c5d5
1 changed files with 3 additions and 3 deletions
  1. 3 3
      GameClient/Assets/Game/HotUpdate/Data/RoleDataManager.cs

+ 3 - 3
GameClient/Assets/Game/HotUpdate/Data/RoleDataManager.cs

@@ -106,14 +106,14 @@ namespace GFGGame
         private static void CheckUpLv(object param)
         private static void CheckUpLv(object param)
         {
         {
             if (GuideDataManager.currentGuideId > 0) return;
             if (GuideDataManager.currentGuideId > 0) return;
-            if (ViewManager.isViewOpen(typeof(FunctionOpenView).Name)) return;//等功能开启展示完成后展示角色升级
-            // if (ViewManager.isViewOpen(typeof(GuideView).Name)) return;
+            if (ViewManager.isViewOpen(typeof(FunctionOpenView).Name)) return;//等功能开启展示完成后展示角色升级
+
             if (GRoot.inst.GetTopWindow() == null)
             if (GRoot.inst.GetTopWindow() == null)
             {
             {
                 OpenRoleLvUpView(null);
                 OpenRoleLvUpView(null);
                 Timers.inst.Remove(CheckUpLv);
                 Timers.inst.Remove(CheckUpLv);
-                // roleLastLv = lvl;
             }
             }
+            
             if (ViewManager.isViewOpen(typeof(StroyFightResultView).Name))
             if (ViewManager.isViewOpen(typeof(StroyFightResultView).Name))
             {
             {
                 Timers.inst.Add(0.2f, 1, OpenRoleLvUpView);
                 Timers.inst.Add(0.2f, 1, OpenRoleLvUpView);