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@@ -175,7 +175,7 @@ namespace GFGGame
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if (guideTarget != null)
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{
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Vector2 pos = guideTarget.LocalToGlobal(Vector2.zero);
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- Vector2 logicScreenPos = GRoot.inst.GlobalToLocal(pos);
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+ Vector2 logicScreenPos = _ui.target.GlobalToLocal(pos);
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// pos = _ui.m_mask.target.GlobalToLocal(pos);
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logicScreenPos.x = logicScreenPos.x + guideTarget.width / 2;
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logicScreenPos.y = logicScreenPos.y + guideTarget.height / 2;
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