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				@@ -367,9 +367,16 @@ namespace GFGGame 
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				         { 
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				             var levelCfg = StoryLevelCfgArray.Instance.GetCfg(levelCfgId); 
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				+            //不需要消耗体力 
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				             if (levelCfg.power == 0) 
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				             { 
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				                 times = GameConst.MAX_COUNT_FIGHT_QUICKLY; 
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				+                //神都宸游 
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				+                if (levelCfg.type == ConstInstanceZonesType.PureFight) { 
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				+                    var activityFightCfg = ActivityFightCfgArray.Instance.GetCfg(levelCfg.chapterId); 
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				+                    RoleLimitData limitData = RoleLimitDataManager.GetLimitData(activityFightCfg.limit); 
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				+                    times = limitData.TotalPlayMax - limitData.PlayTimes; 
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				+                } 
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				             } 
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				             else 
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				             { 
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