@@ -251,6 +251,8 @@ namespace GFGGame
void CheckToAdd(int targetId)
{
if (result.IndexOf(targetId) >= 0) return;
+ SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(targetId);
+ if (suitCfg == null || suitCfg.isHide > 0) return;
if (notGet && haveGot)