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@@ -251,6 +251,8 @@ namespace GFGGame
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void CheckToAdd(int targetId)
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void CheckToAdd(int targetId)
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{
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{
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if (result.IndexOf(targetId) >= 0) return;
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if (result.IndexOf(targetId) >= 0) return;
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+ SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(targetId);
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+ if (suitCfg == null || suitCfg.isHide > 0) return;
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if (notGet && haveGot)
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if (notGet && haveGot)
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{
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{
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