|  | @@ -659,7 +659,7 @@ namespace GFGGame
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				|  |  |              if (footer.height < footer.sourceHeight || isPullUp) return;
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				|  |  |              // _lastListCount = _list.numItems;
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				|  |  |              // _lastList1Count = _list1.numItems;
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				|  |  | -            // _lastGalleryDatasCount = _galleryDatas.Count;
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				|  |  | +            _lastGalleryDatasCount = _galleryDatas.Count;
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				|  |  |  
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				|  |  |              isPullUp = true;
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				|  |  |              _comScroll.scrollPane.LockFooter(footer.sourceHeight + 10);
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				|  | @@ -668,7 +668,7 @@ namespace GFGGame
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				|  |  |              // OnPullUpTimeComplete();
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				|  |  |              if (result)
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				|  |  |              {
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				|  |  | -                Timers.inst.StartCoroutine(PictureStorageHelper.Download(_galleryDatas, _galleryDatas.Count, UpdatePullUp));
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				|  |  | +                Timers.inst.StartCoroutine(PictureStorageHelper.Download(_galleryDatas, _lastGalleryDatasCount, UpdatePullUp));
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				|  |  |              }
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				|  |  |          }
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				|  |  |          private void UpdatePullUp()
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