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@@ -118,6 +118,11 @@ namespace GFGGame
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isPassCount++;
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}
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}
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+
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+ if (isPassCount >= CimbingTowerLevelCfgArray.Instance.dataArray.Length)
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+ {
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+ isPassCount = CimbingTowerLevelCfgArray.Instance.dataArray.Length - 1;
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+ }
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string ObjGuidename = "g" + isPassCount.ToString();
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objGuide = _ui.m_chapter.m_compChapterScroll.target.GetChild(ObjGuidename).asCom;
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float levelCount = CimbingTowerLevelCfgArray.Instance.dataArray.Length - isPassCount;
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