zhaoyang 2 lat temu
rodzic
commit
3285ff1907

+ 3 - 3
GameClient/Assets/Game/HotUpdate/Views/DailyWelfare/LimitChargeView.cs

@@ -38,7 +38,7 @@ namespace GFGGame
             _ui.m_btnBack.onClick.Add(OnBtnBackClick);
             _ui.m_btnCharge.onClick.Add(OnBtnChargeClick);
             ActivityOpenCfg openCfg = ActivityOpenCfgArray.Instance.GetCfg(ActivityDataManager.Instance.actLimitChargeId);
-            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath(openCfg.res);
+            // _ui.m_loaBg.url = ResPathUtil.GetBgImgPath(openCfg.res);
 
         }
         protected override void AddEventListener()
@@ -92,8 +92,8 @@ namespace GFGGame
 
             UI_ListChargeItem item = UI_ListChargeItem.Proxy(obj);
 
-            item.m_txtTitle.text = string.Format("活动期间累计获得{0}会员积分({1}/{2})", _rechargeCfgs[index].value, RoleDataManager.vipExp, _rechargeCfgs[index].value);
-            int limitChargeExp = GameGlobal.myNumericComponent.GetAsInt(NumericType.RechargeTotal);
+            int limitChargeExp = GameGlobal.myNumericComponent.GetAsInt(NumericType.TotalRechargeScore);
+            item.m_txtTitle.text = string.Format("活动期间累计获得{0}会员积分({1}/{2})", _rechargeCfgs[index].value, limitChargeExp, _rechargeCfgs[index].value);
             if (limitChargeExp >= _rechargeCfgs[index].value)
             {
                 item.m_c1.selectedIndex = _activityInfo.GetRewards.IndexOf(_rechargeCfgs[index].id) > 0 ? 2 : 1;