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测试输入框

hexiaojie 2 năm trước cách đây
mục cha
commit
32862d4e0c

+ 3 - 1
GameClient/Assets/Game/HotUpdate/Views/Bag/GiftBoxSelectorView.cs

@@ -77,7 +77,7 @@ namespace GFGGame
 
             _selDic.Clear();
             _selCount = 0;
-
+            Debug.Log("OnShown 测试 GiftBoxSelectorView");
             UpdateView();
             UpdateList();
             SetSelAllNum();
@@ -238,6 +238,7 @@ namespace GFGGame
 
         private void OnTextInputOpen(EventContext context)
         {
+            Debug.Log("OnTextInputOpen打开输入框触发");
             GObject sender = context.sender as GObject;
             GObject obj = sender.parent;
             UI_ListSelectorItem listItem = UI_ListSelectorItem.Proxy(obj);
@@ -245,6 +246,7 @@ namespace GFGGame
             // 当触摸输入框时执行的逻辑
             if (listItem.m_txtSelNum.text == "0")
             {
+                Debug.Log("OnTextInputOpen打开输入框触发--txtSelNum为0");
                 // 将文本设置为空字符串
                 listItem.m_txtSelNum.text = " ";
                 // 延迟 0.2 秒后恢复文本