|
@@ -121,9 +121,9 @@ namespace GFGGame
|
|
|
int targetY = (int)(_ui.m_item.y + _ui.m_item.height + 50);
|
|
|
}
|
|
|
// UpdateItem(itemId);
|
|
|
-
|
|
|
+ bool showAction = SuitCfgArray.Instance.CheckSuitHasAction(suitId) && DressUpMenuSuitDataManager.CheckSuitHasActionRes(suitId);
|
|
|
_dressUpObjUI.ResetSceneObj(115, false, true, null, false);
|
|
|
- _dressUpObjUI.dressUpObj.PutOnSuitCfg(suitId, false, null, false, false);
|
|
|
+ _dressUpObjUI.dressUpObj.PutOnSuitCfg(suitId, showAction, null, false, false);
|
|
|
_dressUpObjUI.UpdateWrapper(_ui.m_holder);
|
|
|
}
|
|
|
}
|