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				@@ -75,7 +75,7 @@ namespace GFGGame 
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				             return false; 
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				         } 
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				         //使用背包物品 
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				-        public static async ETTask<bool> ReqUseItem(int itemID, int count) 
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				+        public static async ETTask<bool> ReqUseItem(int itemID, long count) 
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				         { 
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				             S2C_UseItem response = null; 
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				             response = (S2C_UseItem)await MessageHelper.SendToServer(new C2S_UseItem() { ItemId = itemID, itemNum = count }); 
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