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@@ -75,7 +75,7 @@ namespace GFGGame
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return false;
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}
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//使用背包物品
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- public static async ETTask<bool> ReqUseItem(int itemID, int count)
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+ public static async ETTask<bool> ReqUseItem(int itemID, long count)
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{
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S2C_UseItem response = null;
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response = (S2C_UseItem)await MessageHelper.SendToServer(new C2S_UseItem() { ItemId = itemID, itemNum = count });
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