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zhaoyang 3 years ago
parent
commit
335dcfbdb4

+ 1 - 1
FGUIProject/assets/CommonGame/ApproachOfItemUI.xml

@@ -7,7 +7,7 @@
     <text id="n3_lwri" name="txtName" xy="253,124" size="167,41" fontSize="30" color="#9c8872" vars="true" text="* {v1=物品名称 }*">
     <text id="n3_lwri" name="txtName" xy="253,124" size="167,41" fontSize="30" color="#9c8872" vars="true" text="* {v1=物品名称 }*">
       <relation target="" sidePair="center-center"/>
       <relation target="" sidePair="center-center"/>
     </text>
     </text>
-    <list id="n4_lwri" name="listApproach" xy="184,200" size="310,237" overflow="scroll" lineGap="25" defaultItem="ui://eg2y0ldplwri5y" align="center" autoClearItems="true">
+    <list id="n4_lwri" name="listApproach" xy="114,200" size="450,237" overflow="scroll" lineGap="25" defaultItem="ui://eg2y0ldplwri5y" align="center" autoClearItems="true">
       <item/>
       <item/>
       <item/>
       <item/>
       <item/>
       <item/>

+ 4 - 4
FGUIProject/assets/CommonGame/components/ButtonApproach.xml

@@ -1,12 +1,12 @@
 <?xml version="1.0" encoding="utf-8"?>
 <?xml version="1.0" encoding="utf-8"?>
-<component size="302,70" extention="Button">
+<component size="450,70" extention="Button">
   <controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
   <controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
   <displayList>
   <displayList>
-    <image id="n0_lwri" name="bg" src="lwri5v" fileName="images/hc_anniu_2.png" xy="0,0">
+    <image id="n0_lwri" name="bg" src="lwri5v" fileName="imagesExport/hc_anniu_2.png" xy="0,0" size="450,70">
       <relation target="" sidePair="width-width,height-height"/>
       <relation target="" sidePair="width-width,height-height"/>
     </image>
     </image>
-    <text id="n1_lwri" name="title" xy="36,0" size="266,70" fontSize="32" color="#926651" vAlign="middle" autoSize="none" singleLine="true" autoClearText="true" text="示例">
-      <relation target="" sidePair="width-width,height-height"/>
+    <text id="n1_lwri" name="title" xy="191,13" pivot="0.5,0" size="68,44" fontSize="32" color="#926651" align="center" vAlign="middle" singleLine="true" autoClearText="true" text="示例">
+      <relation target="" sidePair="center-center"/>
     </text>
     </text>
   </displayList>
   </displayList>
   <Button/>
   <Button/>

+ 8 - 1
GameClient/Assets/Game/HotUpdate/Views/CommonGame/ApproachOfItemView.cs

@@ -85,7 +85,14 @@ namespace GFGGame
                     var chapterCfg = StoryChapterCfgArray.Instance.GetCfg(levelCfg.chapterId);
                     var chapterCfg = StoryChapterCfgArray.Instance.GetCfg(levelCfg.chapterId);
                     string chapter = NumberUtil.GetChiniseNumberText(chapterCfg.order);
                     string chapter = NumberUtil.GetChiniseNumberText(chapterCfg.order);
                     string level = NumberUtil.GetChiniseNumberText(levelCfg.order);
                     string level = NumberUtil.GetChiniseNumberText(levelCfg.order);
-                    listItem.target.text = string.Format(gameFunctionCfg.name, chapter, level);
+                    if (levelCfg.subType == ConstInstanceZonesSubType.Normal)
+                    {
+                        listItem.target.text = string.Format(gameFunctionCfg.name, chapter, level);
+                    }
+                    else if (levelCfg.subType == ConstInstanceZonesSubType.Hard)
+                    {
+                        listItem.target.text = string.Format("精英" + gameFunctionCfg.name, chapter, level);
+                    }
                 }
                 }
                 else if (levelCfg.type == ConstInstanceZonesType.Studio)
                 else if (levelCfg.type == ConstInstanceZonesType.Studio)
                 {
                 {

BIN
GameClient/Assets/ResIn/UI/CommonGame/CommonGame_fui.bytes