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@@ -69,11 +69,18 @@ namespace GFGGame
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itemReward.m_QualityType.selectedIndex = itemCfg.rarity - 1;
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RarityIconController.UpdateRarityIcon(itemReward.m_loaRarity, itemCfg.id, false);
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if (itemReward.target.data == null)
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- itemReward.target.onClick.Add(() => { GoodsItemTipsController.ShowItemTips(cfg.rewardsArr[0][0]); });
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+ itemReward.target.onClick.Add(OnClickItemReward);
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- itemReward.target.data = index;
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+ itemReward.target.data = cfg.rewardsArr[0][0];
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UI_ComItem.ProxyEnd();
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UI_ListRewardItem.ProxyEnd();
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}
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+
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+ public void OnClickItemReward(EventContext context)
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+ {
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+ if (!(context.sender is GObject obj)) return;
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+ int itemID = (int)obj.data;
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+ GoodsItemTipsController.ShowItemTips(itemID);
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+ }
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}
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}
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