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				@@ -69,11 +69,18 @@ namespace GFGGame 
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				             itemReward.m_QualityType.selectedIndex = itemCfg.rarity - 1; 
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				             RarityIconController.UpdateRarityIcon(itemReward.m_loaRarity, itemCfg.id, false); 
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				             if (itemReward.target.data == null) 
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				-                itemReward.target.onClick.Add(() => { GoodsItemTipsController.ShowItemTips(cfg.rewardsArr[0][0]); }); 
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				+                itemReward.target.onClick.Add(OnClickItemReward); 
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				-            itemReward.target.data = index; 
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				+            itemReward.target.data = cfg.rewardsArr[0][0]; 
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				             UI_ComItem.ProxyEnd(); 
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				             UI_ListRewardItem.ProxyEnd(); 
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				         } 
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				+ 
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				+        public void OnClickItemReward(EventContext context) 
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				+        { 
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				+            if (!(context.sender is GObject obj)) return; 
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				+            int itemID = (int)obj.data; 
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				+            GoodsItemTipsController.ShowItemTips(itemID); 
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				+        } 
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				     } 
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				 } 
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