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				@@ -54,16 +54,16 @@ namespace GFGGame 
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				         private void InitList() 
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				         { 
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				             _ui.m_list.RemoveChildren(); 
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				-            DiamondPurpleStoreCfg[] dataArray = DiamondPurpleStoreCfgArray.Instance.dataArray; 
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				+            RechargeCfg[] dataArray = RechargeCfgArray.Instance.dataArray; 
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				             int len = dataArray.Length; 
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				             for (int i = 0; i < len; i++) 
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				             { 
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				-                DiamondPurpleStoreCfg itemData = dataArray[i]; 
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				+                RechargeCfg itemData = dataArray[i]; 
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				                 UI_StoreListItem itemUI = UI_StoreListItem.Proxy(); 
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				-                itemUI.m_btnBuy.text = "¥" + itemData.costNum; 
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				+                itemUI.m_btnBuy.text = "¥" + itemData.price; 
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				                 itemUI.m_btnBuy.onClick.Add(() => 
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				                 { 
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				-                    ItemUtil.AddDiamondPurple(itemData.itemNum, itemData.costNum); 
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				+                    RechargeSProxy.ReqRecharge(itemData.id).Coroutine(); 
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				                 }); 
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				                 itemUI.m_txtName.text = itemData.name + "x" + itemData.itemNum; 
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				                 itemUI.m_imgDouble.visible = false; 
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