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				+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ 
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				+using FairyGUI; 
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				+ 
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				+namespace UI.Travel 
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				+{ 
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				+    public partial class UI_Button6 
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				+    { 
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				+        public GButton target; 
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				+        public Transition m_t0; 
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				+        public const string URL = "ui://jitclg1gwono1c"; 
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				+        public const string PACKAGE_NAME = "Travel"; 
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				+        public const string RES_NAME = "Button6"; 
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				+        private static UI_Button6 _proxy; 
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				+ 
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				+        public static UI_Button6 Create(GObject gObject = null) 
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				+        { 
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				+            var ui = new UI_Button6(); 
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				+            if(gObject == null) 
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				+            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); 
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				+            else 
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				+            	ui.target =  (GButton)gObject; 
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				+            ui.Init(ui.target); 
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				+            return ui; 
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				+        } 
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				+ 
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				+        public static UI_Button6 Proxy(GObject gObject = null) 
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				+        { 
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				+            if(_proxy == null) 
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				+            { 
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				+                _proxy = new UI_Button6(); 
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				+            } 
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				+            var ui = _proxy; 
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				+            if(gObject == null) 
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				+            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); 
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				+            else 
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				+            	ui.target =  (GButton)gObject; 
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				+            ui.Init(ui.target); 
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				+            return ui; 
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				+        } 
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				+ 
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				+        public static void ProxyEnd() 
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				+        { 
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				+            if (_proxy != null) 
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				+            { 
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				+                _proxy.Dispose(); 
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				+            } 
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				+        } 
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				+ 
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				+        public static void ClearProxy() 
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				+        { 
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				+            ProxyEnd(); 
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				+            _proxy = null; 
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				+        } 
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				+ 
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				+        private void Init(GComponent comp) 
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				+        { 
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				+            m_t0 = comp.GetTransition("t0"); 
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				+        } 
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				+        public void Dispose(bool disposeTarget = false) 
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				+        { 
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				+            m_t0 = null; 
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				+            if(disposeTarget && target != null) 
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				+            { 
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				+                target.RemoveFromParent(); 
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				+                target.Dispose(); 
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				+            } 
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				+            target = null; 
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				+        } 
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				+    } 
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				+} 
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