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@@ -130,7 +130,7 @@ namespace GFGGame
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StoryChapterCfg chapterCfg = StoryChapterCfgArray.Instance.GetCfg(_chapterID);
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newIndex = StoryUtil.GetChapterOrder(chapterCfg.id);
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indexY = 115.0f * (float)StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(chapterCfg.type, chapterCfg.subType, chapterCfg.id).Count;
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- gamey = GameObject.Find("Stage/GRoot/GComponent/StoryChapterUI/CompChapter/Container/Container");
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+ gamey = GameObject.Find("Stage/GRoot/Window - StoryChapterUI/ContentPane/CompChapter/Container/Container");
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Timers.inst.StartCoroutine(InitChapter());
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