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章节界面定位处理,层级有改动

zhangyuqian преди 2 години
родител
ревизия
358f92dade
променени са 1 файла, в които са добавени 1 реда и са изтрити 1 реда
  1. 1 1
      GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryChapterView.cs

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryChapterView.cs

@@ -130,7 +130,7 @@ namespace GFGGame
             StoryChapterCfg chapterCfg = StoryChapterCfgArray.Instance.GetCfg(_chapterID);
             newIndex = StoryUtil.GetChapterOrder(chapterCfg.id);
             indexY = 115.0f * (float)StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(chapterCfg.type, chapterCfg.subType, chapterCfg.id).Count;
-            gamey = GameObject.Find("Stage/GRoot/GComponent/StoryChapterUI/CompChapter/Container/Container");
+            gamey = GameObject.Find("Stage/GRoot/Window - StoryChapterUI/ContentPane/CompChapter/Container/Container");
 
             Timers.inst.StartCoroutine(InitChapter());