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@@ -18,6 +18,7 @@ namespace GFGGame
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public static readonly string MUSIC_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Music";
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public static readonly string MUSIC_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Music";
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public static readonly string SOUND_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Sound";
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public static readonly string SOUND_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Sound";
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+ public static readonly string VIDEO_DIR_PATH = $"{RES_ROOT_DIR_PATH}/video";
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public static readonly string TEXTURE_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Texture";
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public static readonly string TEXTURE_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Texture";
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public static readonly string TEXTURE_DRESSUP_DIR_PATH = $"{TEXTURE_DIR_PATH}/DressUp";
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public static readonly string TEXTURE_DRESSUP_DIR_PATH = $"{TEXTURE_DIR_PATH}/DressUp";
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public static readonly string TEXTURE_SCENEBG_DIR_PATH = $"{TEXTURE_DIR_PATH}/SceneBg";
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public static readonly string TEXTURE_SCENEBG_DIR_PATH = $"{TEXTURE_DIR_PATH}/SceneBg";
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@@ -127,6 +128,10 @@ namespace GFGGame
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{
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{
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return $"{SOUND_DIR_PATH}/Card/{res}.{extName}";
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return $"{SOUND_DIR_PATH}/Card/{res}.{extName}";
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}
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}
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+ public static string GetVideoPath(string res, string extName = "mp4")
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+ {
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+ return $"{VIDEO_DIR_PATH}/{res}.{extName}";
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+ }
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public static string GetMusicPath(string res, string extName = "mp3")
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public static string GetMusicPath(string res, string extName = "mp3")
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{
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{
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return $"{MUSIC_DIR_PATH}/{res}.{extName}";
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return $"{MUSIC_DIR_PATH}/{res}.{extName}";
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