Browse Source

剧情层级修改,已测可更新

zhangyuqian 1 năm trước cách đây
mục cha
commit
3703a0e8b6

+ 3 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Main/UI_StoryDialogUI.cs

@@ -12,6 +12,7 @@ namespace UI.Main
         public GGraph m_mask1;
         public GGraph m_mask2;
         public GGraph m_btnNext;
+        public GGraph m_effect;
         public UI_CompDialogText m_dialogText;
         public UI_CompDialogName m_dialogName;
         public UI_CompDialogHead m_dialogHead;
@@ -25,7 +26,6 @@ namespace UI.Main
         public GTextField m_txtPlayName;
         public GGroup m_comPlayName;
         public GGraph m_mask;
-        public GGraph m_effect;
         public GLoader m_eyeOpen;
         public Transition m_t0;
         public Transition m_showMask;
@@ -85,6 +85,7 @@ namespace UI.Main
             m_mask1 = (GGraph)comp.GetChild("mask1");
             m_mask2 = (GGraph)comp.GetChild("mask2");
             m_btnNext = (GGraph)comp.GetChild("btnNext");
+            m_effect = (GGraph)comp.GetChild("effect");
             m_dialogText = (UI_CompDialogText)UI_CompDialogText.Create(comp.GetChild("dialogText"));
             m_dialogName = (UI_CompDialogName)UI_CompDialogName.Create(comp.GetChild("dialogName"));
             m_dialogHead = (UI_CompDialogHead)UI_CompDialogHead.Create(comp.GetChild("dialogHead"));
@@ -98,7 +99,6 @@ namespace UI.Main
             m_txtPlayName = (GTextField)comp.GetChild("txtPlayName");
             m_comPlayName = (GGroup)comp.GetChild("comPlayName");
             m_mask = (GGraph)comp.GetChild("mask");
-            m_effect = (GGraph)comp.GetChild("effect");
             m_eyeOpen = (GLoader)comp.GetChild("eyeOpen");
             m_t0 = comp.GetTransition("t0");
             m_showMask = comp.GetTransition("showMask");
@@ -114,6 +114,7 @@ namespace UI.Main
             m_mask1 = null;
             m_mask2 = null;
             m_btnNext = null;
+            m_effect = null;
             m_dialogText.Dispose();
             m_dialogText = null;
             m_dialogName.Dispose();
@@ -131,7 +132,6 @@ namespace UI.Main
             m_txtPlayName = null;
             m_comPlayName = null;
             m_mask = null;
-            m_effect = null;
             m_eyeOpen = null;
             m_t0 = null;
             m_showMask = null;

BIN
GameClient/Assets/ResIn/UI/Main/Main_fui.bytes