| 
					
				 | 
			
			
				@@ -65,6 +65,7 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         protected override void OnHide() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             base.OnHide(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_list.numItems = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             ViewManager.SetMaskAlpha(0.6f); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private void ListItemRender(int index, GObject obj) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -78,10 +79,10 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             item.m_txtNum.text = "x" + NumberUtil.ChangeNumberUnit(cfg.rewardsArr[0][1], 10000); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             int dailyLoginId = ActivityDataManager.Instance.dailyLoginId; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             item.m_imgGot.visible = cfg.id < dailyLoginId || cfg.id == dailyLoginId && ActivityDataManager.Instance.dailyLoginBonusStatus == ConstBonusStatus.GOT; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            if (cfg.id == dailyLoginId) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                RedDotController.Instance.SetComRedDot(item.target, ActivityDataManager.Instance.dailyLoginBonusStatus == ConstBonusStatus.CAN_GET); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // if (cfg.id == dailyLoginId) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            RedDotController.Instance.SetComRedDot(item.target, cfg.id == dailyLoginId && ActivityDataManager.Instance.dailyLoginBonusStatus == ConstBonusStatus.CAN_GET); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (item.target.data == null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 item.target.onClick.Add(OnListItemClick); 
			 |