zhaoyang há 2 anos atrás
pai
commit
3a6b47c44d

+ 1 - 1
FGUIProject/assets/ClothingSynthetic/ClothingSyntheticUI.xml

@@ -7,7 +7,7 @@
     <component id="n1_j539" name="btnBack" src="9xlo8" fileName="components/ButtonBack1.xml" pkg="eg2y0ldp" xy="35,80"/>
     <component id="n43_g3nf" name="btnHome" src="qp4l60" fileName="components/ButtonHome.xml" pkg="eg2y0ldp" xy="36,220"/>
     <component id="n2_j539" name="valueBar" src="v3541v" fileName="components/ComponentValueBar.xml" pkg="eg2y0ldp" xy="0,95" pivot="1,0" controller="c1,6"/>
-    <component id="n40_ja9w" name="compHolder" src="ja9w1c" fileName="components/Component1.xml" xy="0,229">
+    <component id="n40_ja9w" name="compHolder" src="ja9w1c" fileName="components/Component1.xml" xy="0,229" touchable="false">
       <relation target="" sidePair="middle-middle"/>
     </component>
     <component id="n6_j539" name="compItemInfo" src="ja9w1f" fileName="components/CompItemInfo.xml" xy="735,237"/>

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Data/DressUpMenuItemDataManager.cs

@@ -241,7 +241,7 @@ namespace GFGGame
             foreach (int itemID in tempAllList)
             {
                 int subType = ItemUtilCS.GetItemSubType(itemID);
-                if (!CheckIsSceneType(itemID))
+                if (!CheckIsSceneType(itemID) && subType != ConstDressUpItemType.BEI_JING)
                 {
                     if (!recommendTypeList.Contains(subType))
                     {

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryChapterListView.cs

@@ -189,7 +189,7 @@ namespace GFGGame
         protected override void UpdateToCheckGuide(object param)
         {
             if (!ViewManager.CheckIsTopView(this.viewCom)) return;
-            GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER, 4, "", 0);
+            GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER, 4, "", 0, true, _ui.target.height / 2);
             GuideController.TryGuide(_ui.m_btnHome, ConstGuideId.STUDIO_METAL, 1, "点击返回主界面。");
             GuideController.TryGuide(_ui.m_btnHome, ConstGuideId.STUDIO_FILING, 1, "点击返回主界面。");
 

BIN
GameClient/Assets/ResIn/Config/excelConfig.sqlite.bytes


BIN
GameClient/Assets/ResIn/UI/ClothingSynthetic/ClothingSynthetic_fui.bytes